Tuesday, September 13

+ inload: Painting Kroot +

+ Painting Kroot +


+ Alas, the new Kill Team box has not yet arrived with me, so I couldn't get stuck into the new Kroot. On the plus side, of course, this left my evening free to carry on with those already on the desk. Perhaps a blessing in disguise! +

+++

+ Observations on the Kroot models +


+ All of these figures are work-in-progress, but it's been a very long time since I've both struggled and enjoyed painting so much. As I mentioned in an earlier inload, I've always loved Brian Nelson's beautiful sculpts of the Kroot, but have found painting them difficult – though happily, not unpleasant. It's a multi-layered challenge – lots of organic shapes; lots of decisions to make on colours; and a surprising amount of little details. Being an older sprue, some of the details are slightly soft, so you have to be more aware of exactly where you're applying the paint. +

+ Having said that, they also lend themselves beautifully to Citadel's washes – and I've used multiple layers of Seraphim Sepia on the skin. I've avoided using washes on the fabrics deliberately. Washes soften and blend edges – after all, that's what they're meant to do – and this creates a distinctive look. Because there's so much softness and an organic quality to the overall model, I want to make sure there's a variety of textures. Thus the skin and quills get washes, while traditional brush shading and highlighting is used on the fabrics. +

+ The weapons will likewise get some harder edge highlighting to give a different look and help the various parts to read. The weapons and techy bits are likely the last piece of the puzzle, and that's what I'll tackle next to finish them off. I'm looking forward to tackling some woodgrain (and feel free to remind me of this statement in the next inload, when I come back cursing!) +

+++

+ Colour choices +


+ In terms of colour scheme, I've gone for a variety of warm oranges. Kroot, to me, suit a 'primitivist' underlying scheme, so that their really high-tech synthetic bits pop out from an overall earthy palette. Unsurprisingly, I've gone for a Predator-inspired scheme, and brought in some stippling (lots of little overlapping dots) on the top of the head, back and shoulders to create some visual interest. This also serves to frame the face. With the quills emerging from the back of the heads, it's easy for the top, rather than front, of the head to catch the eye – not great if you want to the face to be the focal point. +

+ Further complicating this is the fact that Kroot (obviously) don't have human features like lips, noses or stubble, so there's less that's immediately 'readable' to catch the viewer's eye and add interest. To help combat this, you could paint the 'beak' as distinctly different, but – while I like the avian aura – I didn't want them to read too obviously as 'birdmen'. Instead, I pushed the highlighting on the edges of the mouths so that they read as sharp and dangerous, and also to increase the contrast and detail to draw the eye. Further to that, I've gone for a super-contrasty white on black for the eyes – the gimlet gaze of alert predators. +

+++

+ Krootforms +


+ The (now-old) Kroothounds really capture the bestial, debased feel of the concept, and are fun little metal sculpts. I found my way for the Kroot on them, and tackled them first. I tried out a couple of different fabric colours – including a grey-blue (Prussian Blue) before settling on Death Guard Green and Iyanden Darksun as the underlayers. These were then built up with Mummy Brown from Army Painter. I really rate this paint – it's a lovely versatile warm white that just flows beautifully. +

+ Still to do on these (and the Kroot Carnivores above) are details like the bombs (quill grenades?) and similar. I'm also tempted to add some decoration to some of the fabrics. The background, so I understand, suggests that Kroot aren't particularly creative or artistic themselves, but I'd still like to have some form of culture represented. I'll probably mine various classic patterns – zig-zags, dags, spots and stripes. +


+ The other krootform in this batch is the hunting Knarloc. I'm very pleased with how this is coming along. On a whim, I decided to paint the previously-red Knarloc with a blue-green (Incubi Darkness) pattern. This was restricted to the top parts of the body, and I think it really helps to make the model pop, without being so saturated that it doesn't fit in. I painted the pattern in a couple of very thin glazes – that is, a layer of paint so thinned-down that some of the underlying colour comes through. I had already stippled the red skin underneath, and this read through the glazes. Nevertheless, skin will always look more realistic with more thin layers, so I also mottled the surface with further stippling. +

+ The eyes are the most obvious thing that need finishing, but I also have the saddle and tack (is a saddle part of the tack?) to do. +

+ Application elsewhere +

+ The Kroot tracker will likely be used as a – uh – Kroot Tracker in Kill Team; so I'll need to work out a Pech'ra model to replace the token +

+ And just off to the left of the previous photograph, you'll see two figures. One was a survivor of my old Kroot army – you'll note I had started converting him into a Tracker (armed with a sniper rifle) by trimming away the blades on his rifle. I clearly never got any further than that. In all likelihood, he'll remain as-is and be treated as a regular warrior, but I will rebase him onto a 32mm base to match the others – oh, and drill out the barrel. +

+ Finally here, on the left, you'll see another misfit. This is the Kroot tracker 'Dahyek Grek' from Blackstone Fortress; which I painted up a couple of years ago – or so I thought. After hunting him down, I realised two things. Firstly, I hadn't quite finished him – the skin and cloak are done, but the rifle and details are outstanding. Secondly – and largely unintentionally – I'd painted him in with largely the same scheme. Clearly Kroot are orange in my head. +

+ It's worth noting that this is one of the great strengths of colour schemes of armies with lots of skin or cloth. These organic materials weather and vary naturally, so some variety is not just okay, it's positively beneficial to a realistic result. Rather than sticking to strict recipes, as you might with (say) a Space Marine's heraldic Chapter scheme, you can simply remember 'orange' and play around with that. Different hues, techniques and approaches will all work. +

+ This counts doubly for Kroot, whose nature means that they vary from Kindred to Kindred. It will, perhaps, require some more thought to make a cohesive army, but it also means that you've got unparalleled scope for playing with colour. I'm certainly planning to have Kindreds (squads or Kill Teams) with different schemes – and perhaps to play around with some colours or effect sthat I rarely use elsewhere. Sci-fi birdmen strike me as a great place to play with highly-saturated colour. +

+++

Friday, September 9

+inload: Warzone Coldforge – challenge event +

  + Coldforged +

Close-quarters combat. The Marines Saturnine pictured bears specialist close-in weaponry and is pictured wearing a Flesh Eaters' helm – presumably looted from the battlefield after his own was damaged. Both are identifable as Coldforge-pattern – the Forgeworld infamously supplied thousands of Corvus-pattern suits to both sides over the course of the later war.

[//Credit: paul_h/@the_midnightmare and tom_k/@ghostys_neon_rust+] 

 

+++

+ Event – #warzonecoldforge +

+ You – yes, you – are invited to a new challenge event for + Some Things Are Best Left Forgotten +, a group project themed around the War of the False Primarch. If it's not on your radar yet, go check it out – it's full of wonderfully imaginative and grimly gothic models from hobbyists of all stripes, and it's chock-full of lore that'll be sure to inspire. +

+ I've been running periodic challenges (such as #Killthefalseprimarch), for the project. I'm pleased to say these have involved all sorts of wonderful hobbyists – and since the project has always been open to everyone, I'd love you to join in, too. +

+++

+ Okay, I'm in; what next? Guidelines +

+ Welcome to the warfront, soldier +

+ Your challenge is:

  • Build and paint between one and three models from The War of the False Primarch, to illuminate one of the many battles that raged over planet Coldforge
  • Post a picture of – and any lore you've written for – your finished model(s) to:
  • Add some lore on your post – tell us about your model's name, character and accomplishments
  • Coldforge is a place of high-octane danger! Whether you choose to produce three squadmates or a duel between opposing champions, your models should be posed or arranged to emphasise the movement and conflict. 

+ Yes, you can use existing models. +

+ The challenge begins on the 11th September at 11:02am GMT, and ends on 11th October at 02:11pm GMT. +

+ The entries will be featured on the +Some Things Are Best Left Forgotten+ blog, so please do make sure to include how you want to be credited. It's also very much appreciated if the pictures you use are square in format, or slightly landscape – the example at the top is ideal. +

+ The lore below is intended as a starting point – so don't feel constrained. Creativity is king! Despite the marine-centric nature of the top level War, the background that's been developed on this Imperial civil war has huge depth, breadth and complexity, allowing you to explore the  hidden side of the Imperium from Inquisitors to the Ecclesiarchy, and the Adeptus Mechanicus to the Imperial Guard. (There are even lots of minor xenos, should you have an aversion to squishy hu-mans.) +

+ Coldforge lore +

+ The Warzone is circled above +

'Coldforge sits corewards of the Myrean League, where the False Primarch made his fastments in the later stages of the War. A Forgeworld, it was a key strategic point that changed hands multiple times, and saw the footfalls of more than ten Chapters of the warring Astartes, innumerable Imperial Guard regiments and auxilia units.'

[//Astrocartographic Notes: [REDACTED]+] 

+ Coldforge is a principal Forgeworld, covered by the typical colossal manufactories and municipal buildings you'd find anywhere in the later 41st Millennium. As the War gradually approached and then overwhelmed the region, nearly all of its manufacturing power was turned over to the in-Sector production of Space Marine Power Armour – and in particular, Coldforge-pattern Mark VI Corvus Power Armour. +

+ As a result of its key position in the conflict, Coldforge-pattern Power Armour became the single most common type of plate used by both Partisan and Pentarchy forces. +

+++

+ Starting points and inspiration +

+ Mark VI Space Marine armour? Sounds almost like the new Horus Heresy Space Marine releases would be ideal... If you picked up the boxed set, but haven't yet got any paint down, then why not put a couple aside for the project? 

Innocence proves nothing +


+ You can build and paint your entry to represent any of the Partisan or Pentarchy Chapters. Below are links to the relevant Index Astartes, so you can find the colour schemes, logos and background – and generally froth about these Chapters, long hidden from history.

+ Of course, it's not all about Space Marines. Coldforge saw many, many other forces, from Imperial Guard, Imperial Navy, Ecclesiarchy, Skitarii, Inquisition, assassins – even civilians and militia... The civil war encompassed almost all elements of the Imperium. +

The Partisans – followers of the False Primarch

The Pentarchy of Blood

+++

[//REDACTED+]
[//almir_h/@count.hodo+]

[//Sapper elements of the Void Barons strike force move to engage Pentarchy forces during a Partisan raid+]
[//simon_v/@heresyhobbyheadquarters+]

[//Tactical Squad Vengaarl, Combat Squad I, 3rd Battle Company+]
[//alexander_l/@noctuscornix+]


[//Boarding action; Fourth Sataba+]
[tom_k/@ghostys_neon_rust+]


[//Members of the Jade Talons' 2nd Kyndred+]
[//adam_s/@adam_james_creates+]

[//Kill Team Brolo – note the carbon-black compound honour-stave markings; each recording an action within the past galactic-standard year. The fighting during the Sorrowful Years was both high-intensity and frequent+]
[//edward_r/@death_of_a_rubricist+]

[//Silver Stars enter the Furnace Square of Lode Principal 010 during the First Invasion of Coldforge+]
[//Credit: christoph_t/@farnessbeta+]

[//Space Sharks Combat Squad in camouflage variant armour+]
[//johan_b/@johannusminiatures+]

[//2nd Lieutenant Lashynn Akhmet-Kwok, 2nd Company, Red Fish Chapter. Lashynn is a Companion of the Black Wurm; having been gifted a rare Volkite weapon upon his ascension. His membership is obviosut from the scorching of his right gauntlet. He also wears the blessed hydrogen orbital around his chapter symbol, a token of the Sons' high regard+]
[//nick_t/k0rdhal+]



[//matt_t/@spacedhulk+]

'Whilst the Iron Guard's gunmetal armour suits its dour heritage, it is often surprising to outsiders that battle-brothers also adorn their armour with colourful heraldry and markings. This tradition harks back to the chapter's now-destroyed homeworld and the ritualistic adoption of neophytes into one of the historic clans.'
[//Tactica Imperialis: Partisan Identification+]

[//████████ Ke Alaula+]
[//james_t/@the_pigs_sty+]

+++


Tuesday, September 6

+inload: Rekrootment drive +

+ Kroot – Kindred of the Bloody Moon +

+ WIP Knarloc Rider +

+ Kroot. Kroot. Krooooooot! These charismatic aliens have entranced me since they were previewed, years ago. I even went as far as writing a rather ham-fisted attempt at a Codex that I sent in to the GW studio, and received a very kind hand-written reply from Andy Chambers. Like their Tau sinister overlords absolutely equal trusted partners, I've started – and failed – a few attempts at a Kroot army; as I've never quite been able to capture what I wanted to from them. As a result, while I've painted about two dozen Kroot over the years, they've been all over the place. To my regret, I long ago sold the Greater Knarlocs and majority of the Knarloc Riders I owned – but such is life. +

+ Here, then, is my latest attempt at the Kindred of the Bloody Moon. This army has been so long in the making that I have no records of when it started. A quick noospheric search suggests that I'd painted a test model back in 2008(!), so it's been a long time coming. +

+ Fourteen years later, we might finally see a proper squad – or in this case, a Kill Team or two. Fellow PCRCer Omricon and I are going halves on the new Gallowdark Kill Team boxed set, and I'm snapping up the Kroot (and Naval team, though that's an inload for another day). I'll be using these to allow me to get some playable models on the table. +

+ The sprue pictures on the GW website make it look like there are lots of spare heads and bits – perfect for snazzing up some of the older Kroot Warrior models. I'm no sure yet how many this will allow me a to make, but I think I should end up with a decent little core force for 40k, too. +

+++

+ Painting kroot +

+ When painting skin, I like to get as much variety in as possible. Here, while the squad is all orangey-brown, individuals are brighter, duller, more muted and so forth. I've used a variety of different paints and approaches. Note that I've also primed them with Halfords' khaki spray – part of their camouflage range. That's to give a nice light earthy tone that's not too stark. It all adds up to give a natural feel – and speeds things up, too! +

+++

+ Dilemmas +

+ Not everything I'd planned has a use in Kill Team – not least these two Krootoxen, which have (as far as I can see) been unceremoniously dropped from the 'get-you-by' list in the Compendium. Neat little models, these are both cheap ebay rescues; one resin, one metal. The metal one was a pain; the original had been a fairly poor cast (though from what I remember, the Krootox models were infamously a bit crap to put together), and the rider had snapped off his fragile ankles. +

+ I ended up taking him completely to bit, removing the superglue, drilling and pinning the leg (and gun) to make it a bit more sturdy, then using greenstuff to rebuild the lost shin and fill gaps. While it's not quite up to the quality of the original sculpt, I think my repair work will be fairly unobtrusive during games. +


+ I felt the models looked a bit cramped on a 40mm base (not to mention that there's been quite a bit of 'scale inflation' since the release of these supposedly hulking models) so am going to rebase them. The two options are a small oval cavalry base [vizref=above], which I think better fits the shape of the model and looks a bit sleeker; and a 50mm base [vizref=below] that gives the beast a bit more presence and burliness. Not quite sure which I'll go for yet. The PCRC have chimed in with some good notes, but I'd be interested which you think looks better, too. +


+ And finally... +

+ A knarloc! Not one of my long-lost originals (shame, as I spent a lot of time converting and reshaping one to be my Master Shaper), but a FW original bought from a friend of mine many years ago. +


+ He's sat half-painted for a long time, and this seems a great chance to finish him off – I'm basically gathering together odds and sods of lost kroot from the past fifteen years; very fitting... +



+ I chose a particularly yellow-tinged orange for the kroot rider to help him stand out, and a deep, dark red-brown for the knarloc itself. Since knarlocs, krootoxen, kroothounds and similar krootforms aren't part of the kindred itself, I'm not restricted in any way on their colouring, so I'll probably have fun with some patterns. +

+ Well, that's it for the moment. If you don't see more kroot here soon, give me a poke, or we might be waiting another decade and a half! +

+++

Friday, August 26

+ inload: Tanks across the ages +

+ Armoured Warfare +

+ It's like a psychedelic refight of the Battle of Tallarn on my painting desk at the moment, with tanks of all scales and schemes receiving some attention. +


+ Clockwise from top left, we've got a Silver Stars Predator, a Gatebreakers Land Raider and an Emperor's Children armoured infantry column for the PCRC's 15mm project. +


+ Combining my painting bugbears – tanks and batch painting – proved to be surprisingly productive. Nothing's quite finished, but everything progressed. Sometimes that's all you need to do to get a sense of satisfaction. Above you'll see two Rhinos and a Land Raider. They've received base coats of Screamer Pink covered with Druchii Violet wash, and the 'black' bits are a mix of Incubi Darkness and burnt sienna. The deep green and warm red-brown combine to make a lovely dark neutral. It's just off-black, so you can still shade it. +



+ ...and emerging from the depths of the forges once more is the Gatebreaker Land Raider kindly gifted to me by Warmtamale. The honoured spirit of this ancient beast  has lingered fitfully, half-coloured yellow. I cracked on to get the first layer of green and the metallics to the next stage. +

+ Lots more to do, but given the amount of stowage I've added, there's plenty of fun detail coming up. I'll need to work out what's meant to be in all those boxes! +



+ Lastly, the Silver Stars Predator. There's not a huge change apparent since the last time I posted an update on it, but a surprising amount of ticking around the edges has taken place. +

+ I'm really growing quite fond of the Silver Stars scheme. I managed to find a squad of the new Mark VI Marines that I'll likely paint up to represent the Silver Stars fighting around Coldforge. +

+++

Tuesday, August 23

+ inload: White Dwarf 479 +

+ runcycle{trumpet blowing} +

+ inload: Blood Angels Third Company in White Dwarf +


+ What a lovely treat – my Blood Angels are making a splash in the hallowed pages of White Dwarf. Go pick up a copy to feast your eyes on some really lovely pictures of my daubings, which rather flatter the miniatures! My thanks to Dan, Richard and the rest of the White Dwarf team for their kindness, enthusiasm and encouragement. It was a treat to drive up to Nottingham to talk their ears off about the process. +

+ We started discussing this in the dark throes of the COVID lockdown, so it's been quite a while since the army has turned up here on the blog. +

+ In fact, checking back through the archivescreed, I was astonished to see that I'd started building the army way back in M2.000.017 – more than five years ago! The original inload-article is here [+noosphericinloadlink embedded+]. The inload there shows how projects can take new twists – in that first inload, I boldly state: 'I'm not going to be obsessive about the army composition. There'll doubtless be a few nods to old models (I'm particularly keen to have a go at updating the proto-Tycho Blood Angels Captain) and the paint scheme, but the force will be a more general homage to the Blood Angels of the time – so tying in bits from the tail end of Rogue Trader through 2nd edition; particularly the artwork.' – while by the time I'd really got stuck into them, I was making not just a specific copy of the army list, but altering the poses to better match the originals! +

+ If you'd like to read through the broader project, the [+ Insphere contentsieve +] search tool in the right column will help you out – enter 'Blood Angels' into the field, and you'll find all the previous inloads that relate to the army. In particular, here's my approach to painting the red I used [+noosphericinloadlink embedded+]+

+ If you'd like to have a go yourself at reinterpreting a project that has particular value for yourself, then I'd thoroughly encourage you to do so. I think everyone has that particular model that has particular nostalgic value for them – and breaking that down and creating your own version is really enjoyable experience. What's yours? Feel free to share in the comments below, or come join me on the +Death of a Rubricist+ Facebook group. +

Brother Engel (Narieal 4:10). The white kneepad is from the old White Dwarf illustration – simply labelled as an 'Honour Marking'. I thought this was fitting for an update of the oldest model in the army.

The original Brother Engel, a relic of the wars of 1991.

+++


Friday, August 19

+ inload: Various projects +

+ A Gathering of Might +

+ A hotch-potch update of what's on the hobby desk. For whatever reason, the hobby butterfly has been fluttering from project to project and not settling. Rather than force it, I've been doing little bits here and there. +

+ Kroot Killteam +


+ I like Killteam, and I like Kroot. With the new kit coming out imminently, I wanted to get ahead of the game and paint up some of these models. In particular, I wanted to make sure I had some kroothounds sorted out, as I'm not so fond of the previewed plastics as the originals. In terms of paint scheme, I'll be going with brown-oranges for the skin. +

+ I'm always a little sad that the Kroot never got a Codex of their own. Brian Nelson's sculpts are stellar, even now; and the background is characterful and compelling. I think the Kroot could have been a wonderful xenos faction all of their own. +

+++

+ Endworlds and the War of the False Primarch +


+ The Gatebreakers haven't had any reinforcements or attention for a long time – back around the dying months of 2020, I think; but in pulling the Silver Stars out of storage for the long-delayed Stage IV of War of the False Primarch, I ended up putting in a little more effort on the Gatebreakers' Land Raider. Not vast quantities of progress, but I have since the picture below developed the base a little. I think this is one of those deceptive projects which is suddenly going to fall into place. We'll see. +


+ ... and last and probably least, I also pulled the Vrag-Rana out into the light, to carry on with the Kill Team vibe. +



+ Lots to work on – to mention nothing of the 15mm Emperor's Children and Salamanders – but perhaps the best idea is picking one and putting away all the other distractions! 
+++

Tuesday, August 16

+ inload: Nyoto of the Salamanders +

+ They that touch pitch shall be defiled +

+ I've painted a couple of Salamanders before – odd one-offs, or parts of my May You Live Forever project, themed around the Isstvan Dropsite Massacre [+noospheric exloadlink embedded+], but fellow PCRCmate Omricon's awesome Salamander Kill Team got me enthused again, and I've been tinkering away, as mentioned in this inload [+noosphericinloadlink embedded+]. +

+++

+ Since then I've been working on the greenstuff, using Heavy Intercessor legs as the basis for the conversion. Why don't I just use my existing truescale tutorial? [+noosphericinloadlink embedded+] Well, mostly for the sake of experimentation. Trying new things is fun – and where better to try new things out than on the famously master-crafted Salamanders? +

+ Mutatis Mutandis +


+ I'm afraid I didn't make a step by step – mainly because I'm still feeling my way around, but the broad strokes of tutorial linked above still apply – the only real difference here is that I've trimmed away the odd gyroscopic nobbles on the various joints before getting stuck in with putty. +


Work slowly, and in layers. As you can see, I've worked from the 'inside-out' – that is, I've started from the most recessed parts first, and allowed those to cure before moving on to the outer layers. This is the best way to avoid inadvertently knocking or smearing your work as you go. +

+ A neat detail of the Forgeworld Salamanders heads upgrades is that the brow reinforcement is flat, rather than angrily angled like other Legions'. +

+ You'll note that I've retained some of the details on the existing armour – not only does this add some greebling [+vocabref={interesting surface texture}+], but I've also found it a good way to ensure that I don't 'over-bulk' the model. What I mean by this is that the figure needs to look muscular and bulky – a walking tank – but retain structure and form, and not simply look distorted and uneven. Adding bulk to the back of the upper legs and form to the outer front part of the leg (i.e. the hams and quads), while adding only a little to the part nearer the knee makes the leg appear muscular rather than like a simple tube. +

+ It's easy, when adding greenstuff, to lose the underlying shape of the muscle, so I try to work symmetrically – cutting equal amounts of greenstuff and adding them to (say) both upper legs, and refining those. If there's not enough, I'll cut smaller equal amounts and repeat, sculpting first one side, then mirroring it on the other. Working gradually, with small amounts, is the best way I've found. It's surprising what a difference even tiny amounts of putty can make! +


+ Taking a black-and-white pict-capture is a handy way to check form and line. It takes away some of the visual confusion of the various putties and plastics, and makes it easier to judge your work. You'll notice I've added some pipes to the sides of the upper legs – again, to add greebling together with a sense of weight and bulk. Should work nicely to suggest Mark V Heresy armour. +

+++

+ A Tale of Difficult Decisions +

+ But enough of the modelling, what about the lore? There's very little I find more disheartening in this hobby than getting enthused over a story I've come up with only to find I don't enjoy making the characters I've described. +

+ As a result, most of my projects start with models that I want to make and loose ideas that gradually cohere and come into focus, rather than being rigidly pre-planned beforehand. +

+ The background that I've been playing with is thus a bit patchy, and explores a couple of spaces that I find interesting about the Salamanders. Here are my notes:
  • Post-Isstvan Dropsite Massacre
  • The road to hell is paved with good intentions: the force is making some very difficult, arguably dubious, decisions in their search for Vulkan
    • Senior character's opinion is Exitus acta probat; the junior's is more aligned with Vulkan's own teachings and enduring. A clash?
  • Searching for a way to revive their Primarch. Recon/scouty – light vehicles.
  • Olive drab scheme
  • Importance of fire – cultic symbolism: explore the runic incisions in painting.
  • Alliance/associations with similarly morally grey forces – Blackshields and Thousand Sons
  • Vehicle crew – how can I add some flavoursome differences to standard marines
  • Painting-wise: pure oils?
  • Gaming: Something I've never done – differentiated from other forces
    • All mounted? Infantry in Rhinos rather than bikes
    • Perfect excuse for lots of flamers – to the exclusion of other weapons?
    • Concept: each squad is a specialised unit of veterans that works mechanically in Kill Team. Understrength units.


+++






Monday, August 15

+ inload: Vrag Rana +

 + Hail the Hand of Hesh +

+ The Vrag Rana Kolossan, and other renegades +

A sub-sect of the Vrag Rana, the Kolossan had formed O Colmen Corm's personal bodyguard. Though the bulk died during the Second Invasion, a number of these masterless warriors escaped and came to positions of prominence within the Red Hand. 



Distinguished by crimson armour, the Kolossan were feared and hated by the Imperial invaders, for their resourcefulness and inventiveness as much as their brutality. Serving both as large formations and smaller special forces and honour guard. The sect were frequently deployed as linebreakers for larger Vrag-Rana deployments ahead of major assaults and similar high-importance strategies; and were also used to provide steel to mercenary collations. As a result, they built up a fearsome reputation amongst the line troops of the Augustine Crusade – often their reputation proving as effective as their actual actions.

+ Equid mounts were rare, but well illustrate the resourceful nature of the Vrag-Rana in general, and the Kolossan in particular; using low-tech solutions to continue persecuting Imperial advances without the need for extensive supply lines. +

+ If you'd like to read more about the Vrag Rana, accessinflow this inload: [+noosphericinloadlink embedded+]

+ Vrag Rana frontline forces during the Invasion of Slav-Mundi. Note the presence of Kroot mercanery auxiliary. +



+++

+ In case you've been sheltering under a rock (and in which case, probably a good idea to pick a damp one) it's been very hot indeed recently. Amongst other reasons, painting and general hobbying has been on pause – but while idly flicking through some old pict-captures I stumbled upon a package that I received during lockdown, and had never got round to writing an inload about. +

+ These are Heretics from Reptilian Overlords, a company that sells both stl files and physical prints (as above). I ordered these quite literally years ago, for the Augustine Crusade – they were intended as the Vrag-Rana; the non-Imperial opposing force. Now, I'm very happy to cut Reptilian Overlords a lot of slack – it was, after all, a global pandemic that delayed them being sent out – but I would recommend buying the stls over the prints if you'd like a set yourself. +


+ With the delivery speed out of the way, I have no other complaints. I'm absolute delighted with the quality of the prints; a great balance of flexibility and rigidity that I think will serve them well as game pieces. Everything was packed clearly, and the supports were very well-designed, so clean-up took minutes. +


+ I was determined that these weren't going to lurk unpainted, and so began a giant batch paint of my Vrag-Rana infantry a few months back. I got a bit further than this, but they're still not quite done. More to work on at some point soon, I feel. +


+ The recent release of the Chaos Renegades for Kill Team has reinvigorated my interest in the Vrag Rana; and the idea of having to finish off just a few from the giant batch paint is a relief. Above you can see a couple of specialists that I bought as individuals, purely because I love the models! +