Showing posts with label Augustine Crusade. Show all posts
Showing posts with label Augustine Crusade. Show all posts

Monday, August 15

+ inload: Vrag Rana +

 + Hail the Hand of Hesh +

+ The Vrag Rana Kolossan, and other renegades +

A sub-sect of the Vrag Rana, the Kolossan had formed O Colmen Corm's personal bodyguard. Though the bulk died during the Second Invasion, a number of these masterless warriors escaped and came to positions of prominence within the Red Hand. 



Distinguished by crimson armour, the Kolossan were feared and hated by the Imperial invaders, for their resourcefulness and inventiveness as much as their brutality. Serving both as large formations and smaller special forces and honour guard. The sect were frequently deployed as linebreakers for larger Vrag-Rana deployments ahead of major assaults and similar high-importance strategies; and were also used to provide steel to mercenary collations. As a result, they built up a fearsome reputation amongst the line troops of the Augustine Crusade – often their reputation proving as effective as their actual actions.

+ Equid mounts were rare, but well illustrate the resourceful nature of the Vrag-Rana in general, and the Kolossan in particular; using low-tech solutions to continue persecuting Imperial advances without the need for extensive supply lines. +

+ If you'd like to read more about the Vrag Rana, accessinflow this inload: [+noosphericinloadlink embedded+]

+ Vrag Rana frontline forces during the Invasion of Slav-Mundi. Note the presence of Kroot mercanery auxiliary. +



+++

+ In case you've been sheltering under a rock (and in which case, probably a good idea to pick a damp one) it's been very hot indeed recently. Amongst other reasons, painting and general hobbying has been on pause – but while idly flicking through some old pict-captures I stumbled upon a package that I received during lockdown, and had never got round to writing an inload about. +

+ These are Heretics from Reptilian Overlords, a company that sells both stl files and physical prints (as above). I ordered these quite literally years ago, for the Augustine Crusade – they were intended as the Vrag-Rana; the non-Imperial opposing force. Now, I'm very happy to cut Reptilian Overlords a lot of slack – it was, after all, a global pandemic that delayed them being sent out – but I would recommend buying the stls over the prints if you'd like a set yourself. +


+ With the delivery speed out of the way, I have no other complaints. I'm absolute delighted with the quality of the prints; a great balance of flexibility and rigidity that I think will serve them well as game pieces. Everything was packed clearly, and the supports were very well-designed, so clean-up took minutes. +


+ I was determined that these weren't going to lurk unpainted, and so began a giant batch paint of my Vrag-Rana infantry a few months back. I got a bit further than this, but they're still not quite done. More to work on at some point soon, I feel. +


+ The recent release of the Chaos Renegades for Kill Team has reinvigorated my interest in the Vrag Rana; and the idea of having to finish off just a few from the giant batch paint is a relief. Above you can see a couple of specialists that I bought as individuals, purely because I love the models! +

Friday, July 22

+ inload: The Call of Chaos +

+ Prelude to Pleasure +

+ 16th Millennial, Emperor's Children +

A cry came up from the rabble – far from cowering, as had the denizens of Old Paultney, here the population had, to the Lieutenant's amused surprise, come out to line the streets. Clearly, the Legion's harbingers had found one of the cities ripe with rebellion.

The advance felt more like a parade – and while the crowd was clearly agitated and nervous, the destruction of the Arbites Precinct garrison by the 16th Millennial had been cheered.

The Legionaries, clad in purple, moved with little caution, enjoying the sensation of being heralded as liberators rather than conquerors. Freedom! That was what they promised the populace. Freedom from tyranny, from Imperial taxes and oppression, and from more besides. Freedom from propriety, freedom from the repressive mores of society – until eventually they would be ripe for the ultimate freedoms of the Prince of Pleasure... freedom from the chilling confines of the flesh, from sanity, and eventually – from life itself.

+++

+ Slaanesh Space Marines + 



+ The Emperor's Children – for our 15mm project [+noosphericinloadlink embedded+] – are ticking along nicely. Last night, the last ten received their highlighting (a single edge highlight on the boltguns and powerpack ridges, and a two-stage form highlight and edge highlight on the purple armour), and then I went back to paint in all the eyes. +

+ The front ten are pictured prior to the highlighting; compare with those behind. +

+ I'm pleased with the results. As hoped, the 15mm scale means that I'm finding them more enjoyable to paint than their 6mm Epic cousins, without feeling the pressure to tick in lots of time-consuming detail. It's a nice balance for me, particularly at the moment, when I'm hard-pressed for time. +




+ This pict-capture shows the highlighting on the Rhino nicely – again, the small scale means tanks, which I normally find a bit of a chore, are much more in my comfort zone. It's great to push your boundaries with your art, but it's also useful to bear in mind that familiarity can be a great escape, too. +


+ Still to add are the Legion markings and a few bits of gold trim here and there; but they're largely ready to fight. +

+ Aerial view of the figures +


+++

+ Comparisons are odious +

+ Apropos of nothing, I thought it an interesting lesson to compare the 'en masse' army photos at different scales: my 15mm Emperor's Children and 'truescale' (i.e. 32mmish) Ultramarines. +



+ When viewed like this, without any scale reference, it's easy to think they're both similar sizes. The overall effect is similar in feel. More than that, I think it highlights (ho ho) how the smaller size has resulted in my highlights being starker and more obviously contrasting with the underlying tone – something I avoid at 32mm, as I generally prefer more subtle, less eye-grabbing highlights. +

+ Having said that, I think that the Emperor's Children look considerably more striking. Part of that is likely ten years' worth of experience and gradual improvements in my painting overall, and part of it might be the inherently simpler form of Mark VI over my Praetor-plate. Whatever is causing it, it's making me consider things again – and that's useful. I try to avoid cutting off any technique, style or approach entirely – all tools are useful for something, even if you use them rarely. Taking a few moments to compare and consider allows me to reconsider whether I'll aim for stronger, bolder highlights on larger-scale models in the future. +

+++

+ Uprising +

+ Also lurking and recently uncovered is my Renegade Guard army, originally ordered for The Augustine Crusade project, which I thought I'd kick off with a Kill Team, using the 'Blooded' rules from the recent Kill Team box. A nice way to ease into a force without getting bogged down in batch painting! +


Monday, July 5

+ inload: A brief return to The Augustine Crusade +

 + Commissar Mortilegere +

+ Deployed to the region as part of the ongoing Officio Prefectus sweeps, Kahlo Mortilegere was stationed with the starport garrison on Gella Major, at the time a well-defended region, considered well back from the bulk of the fighting. + 


+ Attached to the Finbin First Fusiliers, an inexperienced light regiment that was lumbered with the inevitable nickname in high command as the 'Effing Finbins', Mortilegere's posting was to prove unexpectedly eventful; as it made her present during the Ardent System Counteroffensive in M42.050–053. +

+ Later assessed to be Hesh's final sally, at the time the counteroffensive was yet another blow from an enemy that was proving unexpected and resourceful, reclaiming recently-captured territory and rolling over strongholds and bastions that were yet to be completed. Securing these bunkers and bulwarks extended the Augustine Crusade's closing stages by many months, as the Traitor forces drove the Imperials back and were immediately able to make good on the Imperials half-finished fortifications. +

+ After the offensive, in which she served to ensure the Gella Major garrison  could hold until relieved, she was seconded to the Cadian 144th – the so-called Cadian Last, where she served for the remainder of the war. +

+++

+ Despite seemingly painting nothing but Space Marines for the past couple of years, I still consider myself a Guard player at heart. The humanity and personality that you can get into a human figure is hard to match, and being able to draw elements from all over is a great benefit. +

+ It's been a while since we've delved into the Augustine Crusade – the delay on my part largely down to my order from Reptilian Overlords miniatures now  outstanding for two years and counting. Slack's got to be cut for the global pandemic, but I dearly want to get stuck into the Kolossans. +

+ In the meantime, I finished painting up this Commissar. She'll be winging here way through the Warp to fellow traveller The Rook – his blog can be found here [+noosphericexloadlink embedded+], as part of a prisoner exchange model swap we did within the group. +

+ If you fancy giving the model a go yourself, the main components are:

  • Commissar Hat from a finecast Commissar
  • Face/head from a Van Saar figure, with greenstuff neck.
  • Torso is from an old Empire figure (Greatsword, or possible Empire Militia)
  • The coat is from the Tempestus Scions kit, with a greenstuff chain for detail
  • The arms are Forgeworld Cadian, as are the weapons
  • The legs are from AT-43 Steel Troopers.


Wednesday, April 29

+ inload: Rogue Trader 2020 +

+ To the roots of heresy: Rogue Trader +

+ Why do we collect and paint miniatures at all? For me, it's the sheer joy and fascination with opening a window into other realms, and exploring those with other people. +

+ The original Warhammer 40,000: Rogue Trader (RT) did that very well for me; really opening my eyes to science fiction and fantasy in general. I think I'm fairly unusual in engaging with RT prior to other fantasy/sci-fi media – like Dune, 2000AD, Lord of the Rings or Star Wars/Trek etc. For that reason, I've got a lot of nostalgic affection for the sheer oddness and breadth of the setting. +

Glam and deadly Rogue Trader flanked by burly loyal retainers.. 

+ Importantly, it was empty and open. That was the critical thing that always struck me when comparing it with later properties. The Imperium, described in what seemed like huge detail, was simultaneously revealed to be a fragile cobweb of isolated worlds. +

Why yes, this is a cyberpunk-samurai, space-navy officer, creepy eyeless wizard and a dog. Do they go together? Absolutely.

+ That sense of empty, threatening, lonely voids – and the opportunity to dive into them and create my own worlds, characters and forces – has stuck with me; even if most of my modelling and painting has revolved around replication of existing groups. +

+ With that in mind, I thought I'd dig through all the cool models that I've picked up on a whim and just start getting them painted. Not necessarily to fit in with anything, but more to just enjoy painting one-off models and small groups. These'll likely share a basing scheme, but not necessarily. Beyond that, I want the group to look as unusual, varied and motley as possible. +

Senior Princeps (out of his tub for a walk), Moderati and Princeps.

 + These'll all likely find places in my Alien Wars setting, alongside the ongoing Augustine Crusade. And if they don't? Well, then I'll just enjoy painting and having another little window into a future I'm in no hurry to visit! +

Armsmen? Mercenaries? Imperial Guardsmen? Planetary defence force? All of the above.



Tuesday, April 21

+ guestpostinload: Regimental Review: Cadian 144th +

+ Regimental Review: Cadian 144th Infantry Regiment +

[+Guestpostinload SCREEDAUTHORIDENT: The Rook +][+noosphericexloadlinkembedded+]




‘Those last bloodied few,
orphans of war
Emperor grant them glory in death
and peace thereafter’
Personal Writings, Father Oriah of the St Baston Ecclesiastica, Boreas

+++

+++


+ Abstract +

The fortress-world of Cadia may be destroyed, but its orphaned people are still counted amongst the finest and best-disciplined soldiery in the Imperium. Within the Warmaster Augustine’s armies, the handful of Cadian regiments assigned there form a backbone of war-bitten veterans amongst the relatively fresh regiments of the Cetus-Scorpii sector.




+ Disposition +

The handful of Cadian regiments present in the Crusading forces were assigned primarily to the Second Army, under Lord-General Valen. These represented one of very few elements of Augustine’s forces that did not originate from within his home sector of Cetus-Scorpii. Instead these units were dispatched, under the command of Marshal-General Helkov, to form an honour guard that accompanied the Imperial Writ from Terra granting Augustus the title Warmaster and tasking him with bringing the Red Hand region to compliance.

Helkov had expected command of one of Augustus’ army groups, but was snubbed by the Warmaster who preferred to promote from within his own circles. Instead, he and his regiments of ‘outsiders’ were relegated to the Second Army in which Helkov commanded a small battle group and was deployed along the Buir’s Reach corridor to engage in a series of hard fought compliances along the periphery of the Crusade, away from the glory-winning campaigns in the Corewards Theatre.

Of these regiments, the 144th was a frontline infantry regiment of primarily ‘second generation’ Cadians (void-born after the destruction of Cadia) formed around a core of veteran officers and NCO’s, most of whom were Cadian-born. Amongst the other Cadian regiments, these ‘true-born’ Cadians were steadily reduced and the balance within them tipped as replacements were slowly introduced from other depleted regiments from other worlds, until many of them were practically ‘Cadian’ in name only. The 144th however, managed to endure, forever under strength, as an almost purely Cadian-blooded regiment, gaining them the epithet ‘The Cadian Last’ from Helkov himself. This was due to accident rather than design, as the 144th was merged with the Cadian 1077th after the breakout from Solace in M41.045 that left both regiments badly mauled.



+ C-Company, 144th Inf. Reg. +



NOTE: Winterised flak armour. It became common practise amongst the troops fighting on Boreas to paint their flak armour white for better concealment in the snow. This low-grade paint, thinned with water was particularly prone to scratching and chipping.



NOTE: Las-rifles were painted in the same way as the troopers flak-armour.



NOTE: Pict-capture shows some troopers wearing winter fatigues. The 144th were supposed to be supplied with full winter-camouflaged fatigues, but due to delays in supply, very few sets were issued before deployment onto Boreas.

+ Heavy Weapons Platoon, C-Company +


NOTE: As an infantry regiment, the 144th had a dedicated weapons platoon attached to each las-rifle platoon. These became particular invaluable on Boreas where the weather and terrain severely limited the availability of air and armoured support that the infantry were accustomed to fighting in conjunction with.


NOTE: Easily maintained and using nearly-universal ammunition, the mortar and heavy bolter were the main support weapons of the 144th.

+ Command Staff +

+ Captain Drear, CO, C-Company +
To Lord Commissar Ziejn Ro, Officio Prefectus, I44th Inf. Reg. attached, 
Lord, I am writing in response to your request for a character appraisal of Captain Drear. I am aware that suggestions have been made to you that the captain’s dedication and faith in the Emperor have faltered in recent months. I would like to state forthrightly that I do not find that these rumours have any foundation and that they constitute mere gossip from the officers’ mess. With that being said, I have compiled an honest account of Captain Drear as I have found him to be as per your request, I am ever your servant.
Captain Drear has commanded C-Company of the 144th for four years. Before that, he had commanded a company in the Cadian 1077th and had been marked for promotion to major until the battle for Solace left the majority of his regiment dead. 
The survivors of the 1077th were folded into existing regiments before deployment to Boreas. C-Company of the 144th, having recently lost its own captain at Xarro, is where Drear ended up; and he had had very little time to integrate with his new command before making planetfall on Boreas. 
Amongst the men of the regiment, it is widely rumoured that their new captain is cursed by the Emperor. News of his previous company’s fate is well known, and it is widely – although wrongly – believed that Drear was the only survivor. The captain is also famously introvert and reserved with his fellow officers, and never talks about his previous commands. This has given rise to wild speculation amongst the rank-and-file – and even some of the officers – that all of Drear’s previous commands’ have perished to a man and that he himself is the only survivor. 
Captain Drear’s own dour and reserved demeanour has not warmed him to his men and First Lieutenant Halberd is widely known to be his only confidant and friend amongst the officers of the company. 
Regardless of this, Captain Drear conducts himself with professionalism and shows a genuine concern for the well-being of his men. He is a diligent and practically-minded man who demonstrates sound strategic ability and courage in battle. 
I consider that his personal demeanour has had no adverse effect on his ability to command one of the Emperor’s companies. He is an asset to his regiment and to the Imperium. I would not recommend that any action is taken immediately but I would like to assure you that I shall maintain a diligent watch over him as I do with all of the men in this company. 
With my compliments, 
Commissar H’dane, Officio Prefectus, C-Company attached.
+++


+ Notable actions  +


+ Primary deployment during the Early Crusade period +

[+SPOOLING+]

+ Primary deployment during the Late-crusade period [M42.049–057] +

Ardent 
[+subspool deploying+]

The Battle of Boreas, also known as the Ardent System Counteroffensive, was one of the last major Red Hand offensives during the Augustine Crusade and took place from late M42.050 to M42.053. The offensive was intended to stop Imperial use of the starport at Gella Major and to open a new front against the Crusade by allowing the traitor forces to encircle and destroy a large portion of the over-extended Crusading forces and thereby force the Crusade to a halt and allow time for Apostate-Warlord Xiah Hesh to consolidate his forces. 
The traitors achieved a total surprise attack in the Ardent System due to a combination of Imperial overconfidence, preoccupation with Imperial offensive plans elsewhere and poor Naval reconnaissance due to increasingly unstable warp conditions around the Red Hand region. Imperial forces under General Helkov – who was in the process of rearming and refitting his battlegroup at Gella Major when the attack began – bore the brunt of the offensive and his hastily reconstituted Battlefleet Ardent suffered the highest death ratio during any operation of the war thus far. Most of the fighting took place on the planet Boreas where the fighting would eventually drag on for nearly four years. However, there were numerous smaller-scale battles on the various moons and orbital stations throughout the Ardent System and a large naval engagement around Gella Major towards the end of the campaign. 
The battle severely depleted the Red Hands’ naval and ground forces, and they were largely unable to replace them. Hesh’s ground forces – mostly comprised of the veteran and disciplined Hundred Hands units, the Ebon Wing drop regiments and the Gothii war-clans – and, later, void warships (in the concluding stages of the engagement) also sustained significant and irretrievable losses. 
+ Imperial commanders and leaders +
  • General Ukon Helkov, theatre command on Boreas
  • Admiral Felix Ezra, fleet master, 2nd Army Battlegroup
  • General Brerotal Obalan, 2nd Army
  • General Avanna Kursk, 2nd Army

[+subspoolendvalue: TRUE+]


+++

+ My thanks to The Rook for allowing me to host the Cadian 144th here; I encourage you all to go have a look at his own fantastic blog, which contains some real wonders. +

Friday, March 6

+ inload: Regimental Review I: 88-2219ers +

+ Regimental Review: 88th/2219th Lamb's World/Port Bromwic Consolidated +

'War-orphans. Klottin's Mongrels. Remnant Regiment. Any number of names for us, they had – none of them nice. Clumsy as it was, you can see why we stuck with the 88-2219ers. Nothing fancy, see? There. Done. Finished. Get on with the job. That was enough for us.'
Corporal Larrod Atkin – 88th/2219th Lamb's World/Port Bromwic Consolidated Regiment

+++


Remember the past, but remember it has passed. 
+ Credo of the 88-2219ers +

+++

+ Abstract +

One of the refounded Regiments forged in the wake of the disastrous Yranus Landings [+noosphericinloadlink embedded+], the badly-mauled 88th Lamb's World Light Infantry Rifles were combined with the 2219th Port Bromwic Mechanised Regiment to form one of Lord General Klottin's so-called 'mongrel regiments'.

+ Roots: two planets, one force +

The bulk of the Regiment was made up from the 2219th Port Bromwic Mechanised, a force newly-founded specifically for Augustus' Crusade. Port Bromwic is a brooding fortress world. Owing to the planet's classification, it contributed a relatively paltry number to the Crusade's senior staff, as the local government forbade recruitment from posts with access to privileged classified information relating to the world's security or its status as Naval port. In contrast, the bustling underclasses of this hive world was drawn upon heavily for the Crusade, supplying forces to both the Navy and the Guard.

+ Port Bromwic +

The soldiers and sailors drawn from Port Bromwic gained a reputation for being generally dutiful and reliable, though the Commissariat noted that many nurtured a subversive streak, generally restricted to a black, fatalistic sense of humour. 'Brommics', as they became known, became familiar to many in the Crusade, filling vital posts across the war effort. Part of this was their sheer number – of the 500-odd Imperial Guard regiments that formed the Crusade, more than ten per cent were from Port Bromwic; and the proportion was even higher in the Navy. Secondly, Brommics had a peculiarly narrow phenotype register, making them physically very distinctive and recognisable.



The Port Bromwic 2219th saw their first deployment during the Yranus Landings, and – like all the forces there – were badly mauled. Their vehicle pool was heavily used to escort the stretched but vital fuel and ammunition supplies between Imperial encampments, a duty which saw significant degradation of the regiment's capabilities. The casualties sustained here were particularly sore, as Red Hand forces (both Cardinal Qi's own Yranian Volunteer Corps and the off-world Vrag-Rana elite) proved ruthlessly efficient at assassinating officers – leaving the already bottom-heavy regiment dangerously light in experienced commanders.



In contrast, the survivors of the Lamb's World 88th were light infantry specialists, and veterans of a number of wars within their home Sector Anton Australis – a world in the distant Segmentum Ultima. The regiment had originally been seconded to a local war, but mis-translation left them emerging in Wilderness space. Unable to effect their return, the flotilla limped towards Imperial space, emerging near Sector Cetus-Scorpii, where – as Imperial efficiencies demanded – they found themselves reporting to Warmaster Augustus and seconded to the Third Army Group of his Crusade.


+ Armour units from Port Promwic protect 88th infantry during the Ushen Moros retreat. +

The Regiment was made part of the initial pathfinder deployment on Yranus, and found themselves tasked with capturing the city of Ushen Moros. Over the course of the campaign, the 88th were all but annihilated during the struggles for the city. Evacuated with three casualties to every soldier fit for active duty, it was clear the Lamb's Worlders would never serve as a meaningful independent force again.



+++

+ Rebirth +

+ Manor-general Jil (dec.) +
[Pictcapture: Kordhal]
With his underling Major-General Jil's body still to grow cold, Lord General Klottin – commander of the Crusade's Third Army Group – acted quickly. Placing the Yndrine system under blockade, he took personal command of the reintegration of such forces as could be salvaged, even while the Army Group pressed deeper into the Red Hand Region.

After a temporary light posting on the Crusade's staging post worlds, Mu-Scorpii and Slav-Mundi, Klottin made plans for a Regimental Re-founding, in an attempt to make the best of a bad situation. Taking pains to invest the event with pomp and circumstance, the soldiers were treated to a parade that was heavily reported in the Cetus-Scorpii Clarion, a hard-copy propaganda paper issued to all ranks across the Crusade (and, where possible, made available to the inhabitants of the Cetus-Scorpii).

The refounding was a success, though a qualified one. Alongside three fresh regiments press-ganged from Mu-Scorpii itself, five new regiments were created from the twelve that had been deployed to Yranus:
  • Galvinax/Elirian Combined
  • Mu-Scorpii 149ers
  • 88th/2219th Lamb's World/Port Bromwic Consolidated
  • Ha'quari Combined Infantry
  • Baltan Reinforced Artillery 'The 8s and 11s'
Of these, the Ha'quari found their three depleted regiments simply combined into a single force. The cream of three Baltan Artillery regiments (the 8th, 10th and 11th) were similarly rendered into an over-sized Regiment – the so-called 'New Artillery', with the overspill integrated into the infamous Mu-Scorpii 149ers, a regiment of cut-throats and ne'er-do-wells that were widely rumoured to be made up of the worst of the soldiery from the Termeran IVth, Jedder's Rim Own, and Baltan 9th Artillery.

+++

+Integration +

+ Lamb's World 88th vox-specialist +
Discipline within the Imperial Guard is paramount, and the Commissariat pays particular attention to the behaviour of combined regiments. Particular attention was raised by Commissar Brand regarding the cultural mix between the uniform Brommics – nearly all of them stocky and well-built, with thick features, coarse hair and dark eyes – and the Lamb's Worlders. Most inhabitants of this distant world are short – the average height being just 5'8", and the 88th were particularly slight, being made up of soldiery hand-picked for their skills at infiltration. Not only that, but they were drawn from across the diverse range of ethnicities and cultures of the planet.

Discipline Officers brought in to ensure cooperation between the combined regiments paid attention to the cynical Brand's doom-saying, but the resulting force alloyed surprisingly smoothly in training. The Commanding Officers put this down to a strict training regimen that mixed the regiment at all levels from squad upwards; while the attached Ecclesiarchical representatives attributed it to a shared form of strictly-enforced orthodox worship. For their part, the soldiery's own views are not known, though a excerpted phrase from a marching song that sprang up shortly after the Regimental Refounding perhaps shines a more intimate light on their attitude: 
'S**t on by the Bobbs*//and shovelled up by Tunts**//We'll never know a peace as deep//as rest in bunks//Oh sergeant-at-arms//Rock me to sleep//I'm knackered from the Runs//We don't get no stops except for treens***//where Auggy's Blaster**** don't clean, it rubs//[...]'
* Lamb's World term for discipline officers. Unknown derivation.
** Port Bromwic vulgar slang for the priesthood.*** Latrines**** 'Auggy's Blaster' was a common name across the Guard and Navy for the Cetus-Scorpii Clarion



+++



+ Command staff +

+ Undercaef Whittaker and Fidelis +
What remained of the 88th Command staff was wiped out during the Yndrine campaign, while the 2219th were seen as having too little combat experience for command.

Klottin was nevertheless reluctant to bring in extra-regimental forces to oversee the combined regiment, instead opting for promotion from within. Iacobus Whittaker, a lief – a Lamb's World terms for a junior officer roughly equivalent to first lieutenant – was thus granted a brevet rank of Lieutenant-Colonel; or Undercaef, to use the Lamb's Worlder's own terms 

The regiment was fortunate to have such a capable officer, as Whittaker quickly proved himself to be resourceful and authoritative while self-aware enough to prevent bad blood arising within the regiment.


He was notable for a particularly sardonic sense of humour, sallow complexion and his ever-present wardog cum mascot, Fidelis, who accompanied Whittaker both on and off the battlefield.



+++


+ Commissar Brand +
The Ordo Prefectus also deployed a significant number of Commissars to the regiment, all of whom operated under the purview of Commissar Rodolf Brand, a native of Tenstar who had been assigned as liaison officer to the 88th on their arrival in the Cetus-Scorpii system.

An archetypal, by-the-book Commissar, Brand was bleak, heartless and ready with a pistol. He was widely loathed and feared by both Brommics and Lamb's Worlders – a fact which served to bind the two very different regiments together.


While his methods were strict to the point of wilful cruelty, he served a vital counterpoint to Whittaker's more adaptive and lenient command. 






+ Primary deployment during the Early Crusade period +

After redeployment, the combined Regiment resumed service in the Third Army Group, taking part in the Odessus and Orison Campaigns that served as Klottin's primary objectives in the Early Crusade period.

With a secure foothold in place on the primary targets, three companies of the 88-2219ers remained on Odessus, while the bulk of the regiment formed part of the combined effort to invade the Bract, Polyandros and Ardent systems, alongside elements of the First Army Group.


+ Guardsmen of the 88-2219ers +


Holby ap Acre, a native of one of Lamb's World's primary settlements, Pant Y Gyrdl, is pictured with standard equipment intact. Cold-desert patten fatigues are overlaid with battle-green flak armour, manufactured directly on the Forge World of Braun.




Ostin Ostin, appears unhelmeted during the Bendaphur Campaign – this may be as a result of battlefield loss, or through lack of supplies. Certain elements of Lamb's Worlders' equipment, being sourced from a different Segmentum, was impossible to procure in Sector Cetus-Scorpii, let alone in the Red Hand Region. Fabric patterns were relatively simple to recreate, but hard materials, such as the recon-specialists' vox-integrated helms could not easily be replaced. As a result, the reformed 88/2219th Regiment quickly began to look hotch-potch.




Local replacements quickly began to flood in, as Cetus-Scorpii's Forgeworld Nares Serpentine and its licensed manufactories across the Sector began to source potential replacements. By the time of the Orison Campaign, the troops of the former 2219th were mostly armed and equipped as per their seniors from the Lamb's World 88th, though variations – such as those shown above on Turny Damas, a Port Bromwic native – remained common with reserve forces. His battledress is a mix of cold desert camouflage and a simpler tan smock. His Serpentine-pattern flak armour and helm are also crude facsimiles of the Lamb's World Braun-pattern equipment. Lacking vox-links, its internal padding was made up of synthetics rather than ecwid-hair. Note also the use of a rear-line slug-throwing autorifle, rather than a lasgun.




Following the catastrophic 'beheading' in the Yranus Landingsthe regiment's Command Staff thin on the ground. The 88-2219ers therefore developed and maintained a subtle system of identification, aimed primarily at making its officers difficult to identify amongst the troops. Simple geometric marks, usually in orange, grey or turquoise, were used in place on shoulder pads or regimental shields. +



Experienced frontline forces were prioritised for the increasingly rare equipment from Lamb's World's reserves. Donny Brackst, a Port Bromwic native who demonstrated skill and a cool head under fire during the Bendaphur campaign, is shown here equipped with a full vox-rig and augmented helm – note the additional external targeter. His lasrifle appears to be Cadian-pattern. This may be an inferior local copy, or it may be part of a diverted or mis-labelled shipment intended for the 144th – the so-called 'Cadian Last' – also operating in the Crusade. Such mis-shipments were unfortunately commonplace during the Early-Mid Crusade period, despite the Munitorum's best efforts.




Veteran soldiers were allowed leeway in their equipment, as shown by this warrior's shotgun and decidely non-standard choice of protective headgear.




The 88-2219ers were not above looting, and this non-standard autorifle is likely to have been 'liberated' from Red Hand forces during the Bendaphur campaign. Such weaponry would have remained grey-market, with the Officio Prefectus usually – but not always – turning an intentional blind eye following the weapon's reconsecration by an Enginseer; to ensure its machine-spirit would follow the will of its operator.




Braun-pattern mortars were in common use, and proved invaluable during the street-fighting on Odessa. Specialist teams operated in pairs or threes to deploy and re-deploy quickly.


+ Notable actions  +

+ Early Crusade period +
  • Yranus Landings
  • Bendphur 
  • Odessa
  • Orison
[+SPOOLING+]