+ Iron Warriors 242nd 'Footsore' Great Company and the Officio Monstrosa +
+ Is there any greater satisfaction – hobbywise, at least – than seeing an army you've painted laid out, and completed to the best of your ability? +
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| + MIssing the tanks, but otherwise complete + |
+ I found myself in the (unusual, for me!) position of having finished everything I need for an event with some time to spare, so I decided to double-check everything was complete. I ended up surprising myself with how much I'd done for the force. Because they've developed rather more organically – i.e. with less pre-planning than other armies I've done – I'd quite forgotten some of the models. It was nice to dig 'em out and get some details – I hope you enjoy the show. +
+ Tactical legionaries are at the heart of every space marine force I've ever done. I've ended up with nearly forty, all told. +
+ Perturabo hasn't seen table-time yet. Now the army's 'done' (though is any army ever really finished?), I'll have to twist the arm of Stuntwedge to face me with his Imperial Fists in a suitably large game. Perhaps that cowardly wretch Rogal Dorn will make an appearance? +
+ Zaricus Cjarn has led the force so far. A relatively lowly Centurion, I think he'll end up being superceded by a higher-level officer soon. I won't forget this axe-wielding loon, though. One of my favourite models full-stop.+
+ You see the benefit of 'boring' poses when you set out your models like this. Having more restrained marines helps the more dynamic poses stand out, and makes for a better overall look. +
+ Talking of dynamic poses, I think this chap is my favourite in the force overall. +
+ The stripped-back aesthetic of the Iron Warriors still leaves a little space for details that add a bit of narrative. Here a little wolf token – a gift from the XVIth Legion? A trophy from the VIth? – is there for viewers to pick out. Note also the hazard striping. I've deliberately kept that minimal. It's such an eye-catching device that it can really draw attention away from the metallics. +
+ Freehand banners. A lot of fun, and a good opportunity to practise your brushwork. +
+ New Destroyers. The damaged pauldrons come from Master-Crafted miniatures. The metallics here are ever-so-slightly darker than the rest of the army; to reflect the rad-soaked background. +
+ Multi-meltas – a perfect example of a unit made just for looks. They attract a lot of positive comments, which goes to show a change is as good as a rest, sometimes. One of my favourite bits of the army, they make heavy use of the Blood Angel helmet that I adopted for its sinister eye slits. +
+ The new apothecary – see yesterday's inload [+noosphericinloadlink embedded+] – was designed to fit alongside the vignette of two injured Marines [+noosphericinloadlink embedded+] I made. +
+ Again, a bit of freehand detail really sings out against what is, at root, a super-easy metallic scheme. The little targetting panels were painted with the same blue accent I've used sparingly across the army. +
+ Rapiers are fun – small enough that I enjoyed painting them (unlike most vehicles), large enough to stand out. +
+ GIANT ROBOTS +
+ MORE GIANT ROBOTS +
+ ...and back to regular ol' troops to close. Converting every model is time-consuming and sometimes frustrating, but it really helps to make the army feel like yours; adding a very personal artistic touch. It also helps to remind you that even the 'basic' Space Marine is a distinctive hero (or villain), with the potential for own narrative development. This all adds to the enjoyment of every aspect of the hobby; from generating ideas for painting honorifics to suggesting storylines and plots for gaming. +




















