Showing posts with label artscale. Show all posts
Showing posts with label artscale. Show all posts

Wednesday, May 27

+ inload: The Alien Wars – Anatomy of the Astartes III: Gatebreakers +

+ Anatomy of the Astartes III: Gatebreakers +



"It is written in the odes that the seventh divine prince pronounced that some men wear masks; because they seek to share the true self beneath with a select few. The sage Hinn disagreed. He said that there is nothing beneath the mask except another mask."

- Oto Yeng, Gatebreakers Claviger apothecary-errant

+ Abstract +

By M34, the Gatebreakers are a Chapter in some distress. Nominally Lords of Andocrine – a system on the very edge of Imperial territory at the Galactic rim – their homeworld has, through necessity, long been abandoned. It is used along with the other inhabited planets in the region by the Chapter only for snatch-and-grab recruitment.

The Chapter itself occupies the vast wilderness space of the region, with the Astartes roving nomadically, only intemittently returning to largest of the ammonia-wreathed dwarf planets of Androcrine. The Chapter specialises in void warfare and ship-to-ship assault.

Or at least; that is its boast. In truth, the Gatebreakers are suffering from numerous and growing gene-rune problems. Their melanchromic organ and neuroglottis are non-functional, and more than ninety per cent suffer catastrophic collapse of the sus-an Membranes prior to leaving the Scout Company-analogues. Many suffer irregularities of the oolitic kidney or paralysis of the multi-lung; while a minority also suffer failures of the occulobe or Lyman's ear, necessitating bionic replacement. While it is officially no shame to bear geneseed with failed or misgenic organs (the Imperial Fists being a good example) the sheer level of failure to the Gatebreakers' seed is a point of deep shame to the Chapter, and they go to huge lengths to conceal the extent of their sickness.

Recruiting heavily in order to make up for the sheer level of catastrophic failure, the Gatebreakers harvest the three worlds of Andocrine regularly, launch slaving raids on any non-Imperial human worlds they come across, and demand payment in the form of a planet's youth when they come to its aid. As a result both of this and of the weak influence of the geneseed, the Gatebreaker's phenotype is hugely diverse.

The Chapter's culture – insular to the point of isolationism – has deemed this inner corruption must be hidden; to the point of short-stocking or withholding their tithe completely. Thus far, their distant galactic position and mobile nature has meant few Imperial parties are particularly interested.

+ Absent guardians +

Gatebreaker
The Gatebreakers are not unusual in being isolated. There are, after all, said to be just one thousand Chapters Astartes, spread across the vast cobweb that is Imperial space. Further, by virtue of their demesne's position in the galactic halo, contact is inherently harder to maintain in comparison with a Chapter positioned within the galaxy. 

The tenuous nature of their position has been further exacerbated by galactic drift, poor record-keeping and their roving behaviour. Over the millennia, supplies from within the Imperium became lost en-route, found no-one authorised to receive additional equipment and materiel, or – latterly – emerged in an area of space where Andocrine no longer sits. This fed a vicious cycle: low on supplies, the Chapter adapted to become more dependent on roving and raiding, and thus their few established supply drop positions dwindled. By the opening of the Alien Wars, the Gatebreakers had become listed amongst the Chapters Inperceptus – a status of inability to be contacted. Suspected to be lost or destroyed by the Adeptus Terra, their heraldry and Chapter number were reserved, as occasional reports from Rogue Traders and the like brought legends, if not confirmation, of the Chapter's continued existence. 

From the Gatebreakers' own point of view, of course, they had remained adherent to their ancient oaths, and continued to send a scanty but sufficient tithe to Mars. They are, as with so many Imperial institutions, largely forgotten; and when recalled, assumed by the High Lords to be performing their duty.

+++

+ The Gatebreakers during the Nova Terra Interregnum +

Although unusual in their many divergent traditions and patchwork approach to war, the Gatebreakers are typical in one way – they are dutiful. Their ancient role is to guard a region of the rim-worlds of the Imperium from extra-galactic xenos threats, and to enforce the Emperor's will over his Imperium. This means they rarely have contact with other Imperial institutions. This is in many ways fortunate. So isolated are the Gatebreakers that their belief system has become hugely divergent – were they better-known to the Adeptus Ministorum, it is almost certain that their beliefs would be termed heretical, even given the leeway of the Chapter Cults.

While they have little official contact with the broader Imperium, they do respond to calls of aid, and have on occasion served besides other Imperial forces. In such instances, they remain secretive, reserving their contact to missives and Chapter serfs where possible. On those rare occasions when the Chapter are called upon to send an Astartes delegate, they nominate a Claviger – or Macebearer – an in-Chapter term for Astartes granted leave to liaise with other Imperial authorities. 

Clavigers are almost invariably members (or 'Gentles') of the Apothecarion, and tend to be well-respected, as the Chapter's pragmatic and adaptable apothecaries are highly skilled and intimately knowledgeable about biochemistry and the Astartes form. They are few and far between, but most Deathwatch who have served alongside a Gatebreaker tend to admire their medical knowledge and skill; if not their social graces. Clavigers serve with honour, with faith... and with the understanding that they must bring back information, evidence or – better still – samples of other Astartes Chapters' gene-organs.

While not officially acting in the Alien Wars in any consulted sense, the rise in xenos activity across the galaxy was inevitably felt by the Gatebreakers, and their tenuous grip on their territory slipped further as they were forced into a number of stand-and-fight wars that drained their thin resources further.

So depleted were they that Andocrine itself fell to the brutal assaults of the zhote, and while their homeworld was liberated by the end of the Nova Terra Interregnum, the Gatebreakers lost a huge amount of their Chapter history. They became a Chapter in danger of extinction; and a salutary example of the fate of numerous Chapters in the face of a resurgent xenos threat.

+++

+ Member-ordinary Eo Daur +


Pictured during a border skirmish with the halator Eldar, Eo Daur wears the Chapter's quartered grass green and sun yellow heraldry. His armour, like all Gatebreakers, is a mongrel suit that incorporates a number of unusual elements. Much of the Chapter's armoury is antique and much-patched, and where new pieces are forged, they are based on ancient STCs.

In a stark break from Astartes norms, the Gatebreakers maintain no Techmarines proper. Having long forgotten the necessity of sending delegates to Mars, their weapons and forges are maintained purely by tech-adepts overseen by an Astartes official called the 'Salt-Master'. This dangerous situation places them in a continual war of attrition, and has frequently placed them in the debt of pragmatic Magi of local Forgeworlds, who exploit the situation for their own gains.


The Chapter symbol is a swinging mace, the handle of which symbolises the galaxy, with the Emperor at the centre. The Chapter itself, then, is represented by the mace head, striking the enemy at the edge of the galaxy. The five pointed spikes of the mace head evoke the multiple directions the Chapter takes – a metaphor both for their roving nature and for their adaptability.

Daur bears a wrist-mounted bio-monitor, jury-rigged to his power pack with thick cabling. Many such external devices are borne by the Gatebreakers, both to monitor their own weakened states and to substitute for absent autosenses, auspices and similar devices common to most Chapter's power armour suits.



Gatebreakers rely heavily on consultation of the Tenets of the Ten Divine Princes – a garbled holy text that combines a surprisingly early edition of the Codex Astartes with centuries worth of the Gatebreakers' own traditions and sayings. Each Member-ordinary (the Chapter's idiosyncratic term for battle brothers) is expected to master the art of reading and writing and then to transcribe the Tenets himself. The resulting notes are understandably varied both in quality and accuracy. Far from consistency being encouraged, however, such accidental development is seen as a sign of favour; unconscious inspiration gifted by one or more of the Ten Divine Princes, the Emperor's Sons.

A Member's copy of the Tenets is frequently consulted, amended, annotated and swapped, Above, you can see a number of calligraphic extracts used as purity seals.


Company and squad markings vary, but will be familiar to scholars of the Astartes. The upward pointing arrow here denotes a Tactical squad, the '4' in the circle at the top clarifying membership of fourth squad. Frequently understrength, squads are kept fluid, with members moving from one to another freely within the strikeforce. The strikeforce itself is the nearest equivalent to a Company, with the Chapter having no permanent Company-analogue organisation. Here, Daur is marked as belonging to strikeforce IX, as denoted by his bracer.

Strikeforces are simply those Astartes assigned to a particular squadron group of ships from the Chapter's much-battered fleet, and placed under command of a senior warrior, usually a Gnostic. For the Gatebreakers, members of the Librarius are not always psychic (though most are), instead regarding the making of records and communications as their critical role. Non-psychic Gnostics therefore make use of Chapter astropaths and similar non-Astartes personnel for battlefield support.

The small circular marking at the front of the pauldron above is an archaic marking denoting him as being equipped with a boltgun.


Marked on Daur's chest is an hierarcic ferroglyph, styled after the petroglyphs of the Androcrine homeworld. This is a sign of holy favour granted by the Sages as intercessionaries for the Ten Divine Princes, a step below the Emperor himself: the symbol is thus a cross between a medal and a religious fetish.

+ Gatebreakers way of war +


Gatebreakers' culture is a peculiar mix of direct self-reliance and highly abstract reasoning. When two strikeforces meet, they will spar both physically and rhetorically; each contestant expanding the audiences understanding of the core beliefs espoused in the Tenets of the Ten Divine Princes and their supporting texts. In this way, the Chapters' lessons are kept flexible. Through continual application to the innovative ways of warfare with which the region's innumerable alien races fight, the Chapter never fights in quite the same way twice, allowing it to quickly adapt and overwhelm their foe.

"When the Odes were first bound to parchment, it is said that the King of Al-Yinn declared them complete and perfect; that nothing more was to be written on the scrolls, nor to be taken away." 
Yeng's voice was soft, but not conspiratorial.
"The Sage Mem nodded, knowing the King's quick temper, and had the scrolls placed in their blank silver case and taken away. It is also said that for each day that it was in the Sage Mem's care, the case grew larger and more elaborate, and its decoration ever more fine." 
He smiled, and Solastion detected a sad sincerity to the Gatebreaker's words. 
"When the King of Al-Yinn went to join the Emperor, his Son demanded to see the scrolls. His servants brought the case to the King, and as four men struggled to place the case on the ground before him, so heavy and finely decorated was it, the front swung open, revealing nothing but grub-chewed fragments. 
'Alas!' cried the King, 'the weight of time has turned their wisdom to dust.' And so it was; for paper is like the hope of man; fragile, and easily lost. The new King wept, then, for he thought the wisdom of the ancients lost forever." 
Yeng looked straight at the Sanguinary Priest, meaningfully, as he went on. 
"The Sage Yinn bowed deeply. 'My treasured Lord, weep not. Though the words are gone, the wisdom remains.'"
Sample extract from the Tenets of the Ten Divine Princes, as espoused by Gatebreaker Oto Yeng during his M41 tour of the Deathwatch, to Solastion of the Blood Angels.


The Tenets of the Ten Divine Princes are highly metaphorical, combining hard-won battle reports with mystic claims and esoterism. It is a complex and opaque text to outsiders, and requires much reading and discussion for any claim of understanding. It is, however, highly valuable in terms of tactical and strategic advice, and is a holy text to the Gatebreakers.

Their unusual and divergent beliefs and organisation are a source of strength for the Gatebreakers, and one of the few things that unites the vastly divergent cultures of the Chapter.



Eo Daur, Member-ordinary

+++

+ Post script +

Being so divergent, what lessons can we learn from the Gatebreakers? Should we condemn them as blasphemers? Set the forces of our divided Imperium to persecute a lost scion? 

No. I present them in order to demonstrate the absurdity of a reductionist desire to frame everything in simple terms of the Nova Terran secessionists or Old Earth classicists. There are more things under the Emperor's domains than such binary divisions; and the Gatebreakers are a perfect example of such.

Flawed? Failing? Perhaps. But at core they remain loyal to the Emperor's will – and in such circumstances as the present civil war, such isolated bastions of honour and loyalty serve as an example to all. 

Perhaps more importantly, perhaps it is a blessing to have guardians so distant from events that they are blind. It leaves our war in the shadows all the more free.

I remain, at your service; Inquisitrix Barbari Kills.

Friday, February 28

+ inload: The Five Hundred Worlds +

+ The Five Hundred Worlds of Ultramar +


+ Apropos of nothing, here's a picture of Primarch Guilliman leading a force through the ruins of Armatura. I'm treating this very much not as a side-track, but rather a natural extension of Betrayal at Calth. +

Mission1: Ready for action
+ ...and speaking of which, with the figures for Mission 1 complete [VIZREF the previous inload], I've moved on to Mission 2, which involves the Word Bearers being confronted by the cream of the Ultramarines: Captain Aethon and five Ultramarine terminators. +

+ The Terminators will be supplied using the following figures, who need a bit of polish and a repaint:


+ Apologies for the ancient pic! + 
[+noospherinloadlink embedded+]


+ Aethon, however, needs to be made from whole cloth. +


+++

+WIP Captain Aethon +

+ The character of Captain Aethon has been handled by a number of authors – I think his first brief appearance is at the head of the 19th Company in Aaron Dembski-Bowden's The First Heretic; and he then appears in cameo in Dan Abnett's Know No Fear. These are two of my favourite novels – Horus Heresy or otherwise. I believe he also turns up in some short stories, and the duology of novellas The Honoured and The Unburdened that came out with the release of the Betrayal at Calth box set; though I haven't read the latter two. Anyone know if they're worth picking up? +

+ Either way, he's an interesting background character, and this seems like a perfect opportunity to make my interpretation of a fairly loosely-sketched figure, who nevertheless has an 'official' figure, which you can see on the GW website [+noosphericexloadlink embedded+]. Now, while he does have a model, I suspect that the figure was sculpted without particular reference to the character, and more as a fairly generic leader to whom the character was then written. 

+ Whether that is the case or not, I want to echo the broad strokes of that model – Cataphractii armour; bare, bald head; and similar weapons. Building on the same basis as my other Terminators – step-by-step walkthrough here: [+noosphericinloadlink embedded+] – I'm going to do some additional work to bring the figure closer to the original. +



+ The WIP you can see above has had the original detailing removed, ready for sculpting. I am making some 'editorial' changes to taste – I won't include the gorget of the original, so that the face can be better seen, for example – but I'm doing my best to make sure that my model clearly comes from the same source. The head, incidentally, is from Forge World's Terminator Praetor figure. It's got such a fantastic grumpy expression, which I thought perfectly suited this (very angry) Ultramarine. +

+ I'm not enamoured of the figure's armament – chainfist and combi-melta – as they don't seem very fitting for an officer; but perhaps that's all the more reason to follow them closely: trying things outside your comfort zone is always interesting, whether it's successful or a failure. +

+++

Tuesday, September 3

+ inload: Painted Terminator +


+ One long painting session later, and we've got a painted 'truescale' Blood Angels Terminator ready to make war in the name of the Great Angel and Emperor of Mankind. +


+ I started with one of the line troopers – if such a term is appropriate for a centuries-old veteran posthuman, clad like a walking tank. I used the same approach here as for the rest of my Blood Angels [+noosphericinloadlink embedded+], with the simple substitution of Valljo's Flat Red for the mix of Merphiston Red and Vallejo Vermillion. +


+ I'm happy with the finished result, though may add a few honour markings. I'm slightly wary about losing the monumental feel, but he's currently looking a bit 'bog-standard'. +



+++

+ How big is a Terminator? +


+ Since writing the tutorial [+noosphericinloadlink embedded+] – which has quickly became, and remained, the most viewed post on the blog – I've had a few questions about how big the results are. The base figures are expensive (particularly since the bits shops are now seemingly permanently bare!), so I think it's quite understandable that readers want as much info as possible on what the results should be like before they commit. Here are some pictures of them besides some other figures to give a better idea of size. +

+ If you do give the tutorial a go – or better yet, come up with a new species for the Alien Wars – please do pop it up on the + Death of a Rubricist + Facebook group, or use the #alienwars tag on Instagram. +

 
+ The Terminator (40mm base) next to a Primaris marine (32mm base). +


+ Dealing with some pesky Orks. +


+ Next to a baseline human (25mm base) – well, if Inquisitor Unfortunus Veck counts as baseline! +


+ ...and next to another work-in-progress; a Battle Sister of the Order of Solar Ascendant. +

+ What next? +


+ What use is one Terminator? Well, quite a lot, actually – but as you can see, his mates here demand attention too. +

Friday, August 30

+ inload: Truescale Terminators +


+ If you'd like to have a go at building some 'truescale' Terminators, the tutorial is in this inload [+noosphericinoadlink embedded+]. Please do feel free to share your results on the + Death of a Rubricist + Facebook group or on instagram with the #alienwars tag too – it's always nice to see how other autoscribes and datinloaders develop and push ideas in new (and improved!) directions. +

+++

+ A bit of a clear-out last night – some models have languished near-finished for far too long on my station, so a dedicated push saw a few things finally ticked off. First off; Blood Angels Terminators for The Alien Wars

+ Squad Redemptor, First Company +

+ Known more formally within the Chapter as 'Sustainers; First-amongst-equals of the War Eternal under Master Formosus, Lord of the Host, Master of the divided Legion and heir of Sanguinius', Squad Redemptor are the elites of my Blood Angels force. +

+ The minor tweaks are simply embellishments to the underlying shape, which have been in place for ages. +

+ [REDACTED] +

+ Brother Lesandro (Caranial 6:18) +

+ Brother Martial (Agshekolah 2:09) +
+  The inspiration can be seen below, bottom left. This shot's interesting (well, from a nerd-archaeology point of view), because it's got the Dreadnought in – as far as I know, this is the only time it appeared alongside the army. +




+ A size comparison, showing the size of the Terminators next to a Primaris-sized model. +

+++

+ Chapter Master Formosus +

+ Or, to give him his full title: Master Formosus, Lord of the Host, Master of the divided Legion and heir of SanguiniusLeonid Castivarus is the Chapter Master of the Blood Angels in M35.400 – so who's Formosus? Well, he's my own invention. The Rogue Trader-era Terminator Captain was an iconic model for me, though I never had one myself. This was a fun opportunity to give it a go myself. +


+ Since Formosus is suceeded by Castivarus, Formosus will have to die (or get lost) during the Alien Wars. That suits me. It's nice to create a character with a set 'end date', as it builds its own mini-narrative through gaming. +

+ The colour text below was how I introduced him:

+++

Puglius bears a warning. "The Shint. The Confederacy of Muspa. The bone-eating Brachiacy. The Q'orl. The denizens of Angelis." The Chaplain-sabatine looks out across the vast table at the scanty gathering, which represents the voice of the Chapter. Many seats are empty.

"All recorded extinct since the time of Master Concio." Puglius goes on, his gaze level. "All have appeared in scryomantic reports from the Tower of Buto since the Kolonio last changed."

The Exortio leans forward awkwardly in the Siege Recorda, the throne reserved for the representative of the Librarius at Chapter Meetings. "It is no mark of disfavour that such beings return;  my lord – rather it is more likely a mis-classifi-"

He is cut off by a curt bark from the lone librarian still present in the Monastery, a lowly – and clearly resentful – Lexicanium who looms to one side and slightly behind the oversized throne.

"That remains to be seen."

The Exortio, a serf representing the Librarius at this Chapter meeting in the absence of the Chief Librarian and his Epistolary lieutenants, is uncomfortable, and poor at masking his turmoil. He squirms in the throne, attempting to address the librarian politely without turning his back on the gathered representatives, his face a mass of tics – and his voice an awkward, blurting mix of indignation, frustration, and no little wariness.

"With respect, Lord -"

 "Then grant me that respect; serf, and be silent." The librarian intones. It is clear from his tone that this is a well-worn argument, however new the topic. The Exortio turned back, his face pale and drawn, as the Lexicanium steps forward and addresses Puglius directly. "Xenos are gathering, Chaplain-sabatine, and this is a mark of the Emperor's disfavour-"

"Be silent!" yells Formosus, crashing his fist down on the ancient durwood table. In the hush that follows, Formosus rises to this feet. "This is not a matter of spirituality! This scholastic debate ends here! Now!" His breathing is heavy, his eyes ablaze. "For too long, the Chapter has mired itself in sophism and semantics, shying away from decision and duty."

Tycho of the Third and Abelard, the brevet-Captain of the Fifth, bristle. The Episcopate military-ordinaries who stand in for the eight absent Captains, remain impassive.

Accompanied by a dismissive gesture at the Siege Recorda, whose incumbent shrinks within his robe, Formosus' voice drops to a growl. "On one hand, I am served by withinlookmen, polemicists and navel-gazers." Here, he waves to the librarian, who removes his hands from the table as though it has suddenly become red-hot. "On the other, by intellectual fanatics and firebrands, who would have me turn on the Imperium itself."

The Lexicanium straightens, appears about to speak, but is silenced with a glare as the Chapter Master continues.

"How would you have the Children of Sanguinius serve? That is the question here. That is the only point of relevance. I am not ignorant of the risks and challenges of the twin Imperium; nor am I convinced by either side of the argument. No." His eyes narrow. "We do not shy from risk. We do not avoid challenges. We are the Blood Angels; with a proud history that dates back to the very formation of the Emperor's realms. We stand above these petty arguments; as symbols of something better."

He leans over the table.

"I have reached my decision."

The others, brethren and servants alike, are silent.

"We go to war."

The expressions on the gathered faces are varied; concern, anger, hope.

"I grow not hot with love for the denizens of Terra, nor still Nova Terra – we will not move against them. Nor still do we involve ourselves with the debates of the Ophelian and Terran Churches, however strongly some of you will it one way or the other. No. The place of the Blood Angels is not to determine the path of mankind – neither in spirit nor in body. Our task is to serve. I will not suffer humanity to huddle in its bastions and fastnesses, preparing war against each other; not while the Emperor's realm is cut and torn and raided from outside. Such decisions are not ours to make. Let righteousness lead mankind; and strength gird whichever side is in the right."

Formosus appears poised.

"Our duty is to war against the Alien, as He-on-Earth willed it. We will make a new war; and re-carve the borders of the segmentum. Too long have we fought guardedly, hindered by uncertainty and riven by internal debate. Now we shall fight gloriously."

He glares around the table.

"Such is the will of the Master of the Chapter of the Angels of the Blood; and through him the will of the Old Masters, and the First Angel; and through him alone, the Emperor. If you want an answer to the question of humanity's soul, you will obey me, as we lead by example. We will cast back and darkness and see which Imperium – old or new – and which priests, whether of Terra or Ophelia, follows us in our Emperor-appointed task."

"Thus, I declare the Alien Wars begun."

+++

Thursday, August 15

+ inload: Kill Team Clawthorn completed – part I +

+ By Their Fear Shall You Know Us +


+ Giant pic-laden inload today, as I polished off the Astral Claws squad I've been working on. Two in detail today; and the others on Saturday and Monday – keep your occulobes peeled and auspex pinging, troops. +

+ Brother Lyron Acast +

Both pragmatic and cautious, Acest maintained a healthy scepticism of the Tyrant's creation of the Legion; though not to the extent to speak up against it. Loyal to his beloved Chapter above all, Acast maintained the crest of the Astral Claws rather than the Tyrant's own sigil. This was a common indulgence, well-accepted within the Chapter; though such half-heartedness proved no defence in the face of Imperial retribution. His analytical and sceptical mindset proved useful in keeping him and his comrades alive – but not forever. Acast's charred remains were discovered in the wake of the Star Phantoms' first assault on Gonda.


+ Fun with freehand. Breaking down the Astral Claws' original big cat icon was fun. I used off-black and off-white, to avoid it looking too stark. +



+ I introduced a thin wash of the same rusty-red brown used for the base to the lower legs and feet, rubbing it away before it settled. This left it in the recesses, and helps tie the figure to the base. +


+ He may be sceptical, but he's pragmatic, too. He wears the Tyrant's symbol on his right pauldron – y'know, just in case. +


+ Pleased with the freehand here. A very 'standard' space marine, but I rather like the effect you get by back-converting Primaris into classic Mark VII. +


+ Brother Yoruban +

Sharp-eyed and incisive, Yoruban was a popular member of the squad, particularly noted for his wit – and his aim. Fully trained as the squad's support member, his skills were put to use as sharpshooter when Soter – who Yoruban joked needed the practice more – was assigned to the squad.


+ Very enjoyable to get back to some variety in skintones. Most of the recent skin I've been doing has been fairly similar – ruddy dwarfs; so it was fun to experiment with some warm dark skin tones. I worked from a midtone base of even amounts of red, yellow, blue, white and some same red-brown I used for the basing, then worked down into the shades (adding more brown and blue) and up into the highlights (adding more yellow and white). As with almost all the skin I paint, there's a hint more red in the cheeks, chin, nose and lower lip, as these are areas where the blood is closer to the surface. + 



+ I'm fond of the conversion work here, and the paintjob seems to complement it well. The pauldron is relatively simple, bearing the squad number and a campaign honorific. Between the bare head, Mark VI conversion and carried helm, he's already interesting enough to avoid needing help with freehand. +


+ Some gouges were already taken out of the pauldron – I was tempted to develop the weathering a little further, but decided to keep the squad relatively spare for this project. The rest of the PCRC tend to paint very cleanly and neatly, and I want the Astral Claws to fit in. +


+ As well as carrying his helm – really love this bit, taken from the lieutenant model that makes up the basis of Sergeant Aldin – this marine bears a different weapon to the rest of the squad. I think it's an auto-bolter; but that might be what the others are carrying. Perhaps this is a stalker bolter? +

+++

Wednesday, May 8

+ inload: Anatomy of the Astartes II: Castigators+

+ Anatomy of the Astartes II: Castigators +

'In memory of their auspicious founding, every fourteen years those companies not currently engaged in battle meet at the Sanctuary. Battle-brothers, comrades and friends are allowed to meet and honour their success together. Great trophies are brought back to the fortress monastery and relics are paraded in front of the assembled marines.'
- Index Astartes: Castigators

+++

+ The Castigators were created by Commissar Molotov; who has been working on the Chapter's background in one form or another since 2005. It's clearly a labour of love, and the resulting Chapter has huge amounts of depth and detail, which you can read about here: [+noosphericinloadlink embedded+]. +

+ An embarrassingly long time ago, I agreed to paint up one of the marines of this storied Chapter – and have just got round to making and painting him! I'm very pleased with how he's turned out; and hope the Chapter's creator is equally happy. 

+ The Castigators are founded right at the end of the period of the Nova Terra Interregnum; so rather than reiterating Commissar Molotov's awesome background, this inload looks at some of the practicalities of how a Space Marine Chapter Founding works. +

+++

+ The Fourteenth Founding + 

Castigators: XIVth Founding
As any scholam-child knows, Space Marine Chapters are established during the great Foundings. The Astartes Foundings are massive ceremonial affairs that serve a number of purposes beyond the purely martial. They offer opportunities for the great edifices of state, such as the Administratum, Navis Nobilitae, Adeptus Mechanicus and so forth, to combine their powers and work for the broader betterment of mankind; forging weapons that will serve to defend humanity.

At the close of the period of the Nova Terra Interregnum, the Imperium had completed its Fifteenth Founding; and the Chapters established here – perhaps inevitably, owing to the calving-off of Nova Terra from the greater Imperium, and the events of the much whispered-about Dark Founding – bore the marks of reactionary Imperial conservatism. 

The Space Marines who were created by the Fourteenth Founding were the product of the Imperial State reasserting itself. Selected from the cream of Chapters eager to demonstrate their loyalty to the Throne of Old Terra, they were soldiers of untrammelled faith and unquestioned purity – and none more so than the Castigators.

 +++

+ Pre-founding +

As recorded earlier, the bulk of Astartes Chapters distanced themselves from affairs of the Twin Imperium during the Nova Terra Interregnum, instead hunkering down in their fastnesses, or launching independent campaigns through wilderness space. Some, however, saw this period as a crisis that could only be solved through demonstrations of loyalty. High-profile Chapters of ancient provenance, such as the the Patriarchs of Ulixis, the Astral Claws and the Black Consuls declared themselves instruments of Imperium, sending Honour Guards to Ancient Terra. These Chapters were also quick to respond to the High Lords' declaration of a Founding; keen to offer petitioners and aspirants from their ranks.

Nevertheless, an Astartes Chapter is not built in a day; and the practicalities of war mean that the Great Foundings are largely ceremonial. While Chapters are officially granted their autonomy, colours and realms at the Founding, their actual origins are as varied as any other aspect of their doctrines, and often considerably less glamorous than the great parades of the Foundings would suggest. The Oblators, for example, are the loyal remnants of a purged Chapter granted a new identity following a penal crusade, while the original Hounds of Demos were a hurriedly marshalled 'mongrel' Chapter sent to act as figureheads of the Indos Crusade. Even the Castigators' brother-Chapter of the Astartes Vocates, the Execrators, were originally earmarked for another purpose before being reassigned to an independent Chapter.

Such exceptional cases as those listed are little spoken-about, and a Founding will hide many secrets. With that said, for every Chapter with a clouded beginning, there are a dozen that stride forward with nothing but a clean past and a prideful view to a future. Nevertheless, whatever their Chapter's origins, many of the Astartes that first step out on parade at a Founding will have been serving in some capacity for decades – even centuries, if sufficient political weight is not put behind a Founding. 

+++

+ The Castigators during the Nova Terra Interregnum +

+ Engagement on Rihad +
By ancient law, Astartes Chapters are restricted to 1,000 men. Those that are regularly able to exceed this limit occasionally volunteer – or are earmarked by the Administratum or Inquisition – to have their excess aspirants or veterans form the kernel of a new Chapter. Gradually operating more and more independently, the growing group will be monitored as they expand and carve our their own identity. The Castigators are a good example of such practise. Prior to the Castigators' official recognition during the Fourteenth Founding, the growing cadre of red-armoured warriors were shadowed, supervised and supported by their sponsors: the hardline Codex-adherents, the Black Consuls.

The parent Chapter continued to closely – obsessively – monitor the purity of the Castigators until the Chapter was established enough to be self-maintaining. The Purge of Rihad in M35.985 – ten years after the official end of the Nova Terra Interregnum – is the date of the Castigators' earliest battle honour; won alongside the Black Consuls, but many amongst the eager new Astartes that fought here already bore decades of experience. Already clad in their distinctive crimson armour, the initial one hundred and fifty warriors fought under the supervision of Master Barathus, late of the Black Consuls (later to become the Castigators' first Chapter Master) and the Inquisitorial Conclave of Nishal.

The then-nameless warriors are known to have fought alongside the Black Consuls against the orks of Gozer's Star, a resurgent threat near the Obscurus Fleet's naval base of Cypra Mundi; and are rumoured to have been involved in the Cataclysm of Un, intended as an extinction-level purge of the Ryssith species. 

By the close of the Nova Terra Interregnum, the Castigators were preparing for their Founding; and looking forward to beginning their existence as a fleet-based Chapter. Their zealous anti-xenos actions during the dying years of the Interregnum served as a symbol of the reunited Imperium's ability to find common ground through purgation of outsiders.

+++

+ Building and painting the Castigator +

[spoolbreak: addenda]
+ The following musings on the colour scheme are largely taken from Commissar Molotov's extensive uniform notes, which proved fun to follow – and the red-on-red proved challenging. Any in italics are his; any in roman are my commentary. +
[interimfeed re-established]


'The Castigators' primarily wear vivid dark red coloured power, said to symbolise the blood sacrificed by the Emperor for the sake of Humanity. [The Imperialis or Aquila on the chest guard is also dark red in colour.] The trim of the shoulder pauldron is coloured black.'

Fairly straightforward, but trying to get the red chest eagle to 'read' against red was a challenge. I ended up using a similar scheme to my Blood Angels on the chest eagle, and VAllejo's Black Red for the basis of the rest of the armour.

[+APPENDEDIT: I've since been informed the red chest eagle is a copypaste error on the Wiki; and that it should be dark grey or black – the servitors have since been scourged!]

I've nodded to this marines' origins as a Black Consul aspirant with the honorific on his knee. I also painted the wax of his purity seals with blue-black. Not only does this stand out better against the red, I thought it was a fun way of further hinting at the Consuls' and Castigators' relationship.



'The Castigators' Chapter badge is a white coloured muscular arm holding a coiled scourge. This potent symbol represents the punishment inflicted upon the enemies of the Imperium, but also shows how the warriors of the Chapter drive themselves on relentlessly.'

A cool Chapter symbol goes a long way; and this has all the best elements of an icon. I had been slightly dreading painting such an intricate logo, but it was actually pretty painless. The artwork and models I've seen has the orientation of the symbol vary – I chose to have the fist of the arm pointing forwards, which seemed to suggest scourging the enemy.



'Unlike other Chapters of the Adeptus Astartes, the Castigators designate what company a Battle-Brother belongs to, by utilising Company markings that comprise a single symbol worn on the left poleyn (knee guard) of their Power Armour.'

+ This white stripe on blue marks the marine out as part of third company. The chainsword is cased in bare steel, decorated only with a little manufactory warning symbol. Adding a touch of freehand like this can help to make it clear that the decision is a conscious one. In this case, I didn't want to distract from the red, black and white scheme. It's already quite muted and toned-down, and flashy details like a contrasting chainsword case would draw too much attention from the rest of the model. +



+ The model is based on a Primaris marine, lightly converted to look more appropriate to the M35/36 era. The helm is replaced with a modern Mark VII, and the backpack is a classic 2nd edition one – a bit of a wry nod to how long it's taken me to build him! More subtly, I've squared-off and filled in the ankles to remove the Mk X ankle bits. +



'A white coloured squad specialty symbol (Tactical, Assault, Devastator and Veteran) is indicated on the right shoulder pauldron.'

+ The markings were fun to do, and the clarity of the notes meant I could simply follow the instructions. As usual when painting white, I mixed a little paint in to dirty it (in this case, Prussian blue to add a cool grey quality). Note the chain holding the boltgun up in place of a strap. It suggests a certain Spartan quality that goes beyond self-discipline without being out-and-out self-flagellation. Details like this can hint at character without Flanderizing it. +



+ Note the plain steel casing for the boltgun and boltpistol. Like the chainsword mentioned above, I wanted this marine's equipment to look 'out of the box'; as though freshly issued. Commissar Molotov's background has lots of info on relics and honoured equipment, which adds depth and interest to the Chapter. I wanted to instead suggest the rawness of a newly-founded force, with a destiny to fulfil and a history to write. +

Tuesday, January 15

+ inload: Librarian, Devastators and... er... something else +

+ Blood Angels +

+ Ecanus, Codicier +


+ Codicier Epigines El'Grigor, known as Ecanus 3:08 of the Withinlookmen +

+ A fairly simple conversion; I wanted to nod to the Librarian from 1991 [vizref: pictcapture below] by incorporating a back banner, and playing about with the pose a little. I think I'll add a little scroll in his open left hand to further cement the bond. I toyed with a Mark VI helm, as per the original, but it just didn't look right. I decided to run with an artificer helm that evokes some of the detailing of the original. After all, we shouldn't be slavish when converting. +


+ Besides the twist in pose and bits swapping, the left arm has been fairly subtly repositioned to look a bit more passive than the standard sculpt. This took a fair bit of trimming and testing for not much obvious result, but I think it was worth it – if I'm adding a scroll, I want the focus of the model to be on it. A sword held more tensely robs the pose of that focus. +



+ The only other thing of note in the conversion is the Mark VI torso – a simple case of scraping away detail and replacing it with other detail is part of what will make this model feel like part of the overall force. It's easy for character models to stand out in a bad way. +

+++

+ Devastators +


+ Woo; big guns! These two mark the final outstanding members of the line infantry for the army; leaving just the Chaplain and Medic to build. +


+ Just to demonstrate I am a glutton for punishment, the Mark VI cabling and detail is present on the bolter-armed marine; it's just completely covered up! +


+ I ummed and ahhed about whether to go with boltguns or boltrifles for the right-hand marine, and ended up going with the boltgun – mainly swayed by comments from the Bolter & Chainsword blog [+noosphericinloadlink embedded+].  +


+ Glad I did; he looks much closer to the source material as a result. +

+++

+ Other bits and bobs +

+ Besides Ecanus and the Devastators, I built another casualty, this time taken from the new Black Legion character Haarken Worldclaimer. Really wish GW would release some more casualties as a standalone. +


+ Finally, an 'assault' marine. Not the jump-pack equipped sort, but a unit intended to leg it across the battlefield spraying bolts into all sorts of nasty xenos. +


+ Likely counting as an Intercessor in-game, he'll probably be painted up with Assault markings. +

+ ...and finally +

+ Something I'm disproportionately pleased with: the glass panels in my Rhino. +