+ The Sleep of Reason +
Commissioned as another Shadow War: Armageddon team, I had a lot of freedom in design and layout, which I always appreciate. A very enjoyable challenge, this mini-project had me diving into the Night Lords, a Legion that I've never really looked at in much detail. I've aimed to give each of the models a sense of individuality but keep a sense of ochesion – the VIIIth might owe as much to gang culture as modern military concepts, but I wanted to be sure they all remained immediately identifiable as Night Lords, with the individual character coming out through a closer look.
To do this, then, I scribbled down a few key concepts that made me think of Night Lords – judgement, horror, and so forth – and then built models using those concepts as touchstones. I wanted to nod to the classic bat-helms and similar terror markings, but to rein them in and make them a little more practical. You'll spot that one of the group has some budding wing/horns on his helm, picked out in a muted red. Another has a trophy rack that gives him a bat-winged silhouette, but leaves his helm free. Similarly, the terror markings appear on all of them, but vary. Rather than painted masks, the markings are either sculpted armour – ribs on Fidanza, a custom helm on Avellon – and lots and lots of severed body parts, from ears to feet, strewn over the figures.
Aaron Dembski-Bowden's influence is, predictably, not far from the surface. I enjoyed the adventures of Talos and First Claw so much, but I I felt it would be a better homage – and more personal to the commission – if I used the concepts behind his characters as a springboard to develop a group of my own. The concept of the red hands of censure was a real temptation, for example, but I decided to riff on the idea of gang status it suggests and instead run with honorific skinning knives, which appear on every figure. Thanks for the inspiration, A D-B! Hope you approve.
I hope the owner is very happy with them; I certainly am.
+ 'Kivigilitha Ve Zah Jass.' +
+ With few of the trappings and advanced equipment of their loyalist brethren, experience and a willingness to use scavenged armour and weaponry makes this group of Night Lords – a warband styling itself The Sleep of Reason – as versatile and deadly at the end of a long campaign as at the beginning. +
+ The four collected here operate as a squad or 'Claw'; and are unified by shared aims – symbolised by the poison daggers they wear as a crude gang-sign – and, perhaps, by fragmented recollections of a lost dream that they bitterly wish to spoil for those 'still sleeping'. +
+ Their battlecry – or perhaps more accurately, the last phrase whispered to their victims – is Kivigilitha Ve Zah Jass – which loosely translates to 'We bring A Rude Awakening'. +
+ Shullat Avellon (judgement) +
+ Representing what remains of the VIIIth Legion's original aims, Avellon acts as the unifying figure of the group. Through dominance and tactical ability, he is begrudgingly regarded as – if not the leader, for the warband bristles as such terms for all save their warlord – at least first-amongst-equals. Perhaps more importantly to the Claw, he is a neutral party, whose decisions ensure the others can indulge their predilictions. +
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+ Creo Fidanza (arrogance)+
+ Such is Fidanza's belief in the inherent superiority of the Astartes that his fighting style is swaggering and ostentatious; deliberately alerting the enemy once there is no escape for them. After all, the prey should spend their last moments in fear, not ignorance. +
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Isimud Vologda (horror)
+ Colossal, debilitating, overwhelming horror is the Night Lords' modus operandi. For some, it was less a strategy and more an art to be savoured. For Vologda, it became an obsession. +
+ Tactical expediency and teamwork simply does not factor into his crystally straightforward mind; merely the act of spreading individual terror. Draped in skins and pelts, covered with chains and trophies, Vologda's method of waging war is plain and simple; and always, always, secondary to his true aim – sadistic, systematic and excruciating murder. +
+ With a talent for infiltration and stealth, he usually operates at the forefront of the team – all the better to scatter and unnerve the defenders for the others to terrorise; and all the less likely that his individualism will compromise the team. +
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+ Basmu Seachild (dishonourable conduct) +
+ The only non-Nostraman of the group, face-to-face conflict is anathema to Basmu Seachild, recruited to the Claw many centuries after the Legion Wars. Why confront the enemy head-on when you can finish them before they know there's a threat? A creeping, lurking and knife-strewn monster in the dark is how Seachild prefers to operate; his movements sinuous, coiling, and silent. +
+ Barring a Mark IV helm; only now beginning to warp under the influence of his incipient voidcraft, he wears a relatively crude suit of Mark V armour – the best he can hope for as the junior member of the team. +
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1 comment:
Bombastic work !
Love the minis , their poses , cool conversions , appreciate the dark eldar backpack use , very good idea to blacken their usual absurd colour scheme.
Love their names and backgrounds too !
State of the art sir !
I'll surely steal many ideas from those night maniacs !
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