+ 'Alaitoc is Ready' +
+ Eldar Titan summary for playtesting +
+ Playtesting Eldar Titans +
+ In addition to these, you'll need the following get-you-by playtesting rules. These are additional clarifications on how the game runs, and how certain weapons interact with or effect Holofields. These are additional clarifications on how the game runs, and how certain weapons interact with or effect Holofields. +
- List building – Replace all references to 'Maniple' for 'Conclave'. Eldar do not yet have Strategems. For the moment I suggest you playtest without them for either side.
- Game prep – Replace all references to 'Princeps Senioris' with 'High Steersman [name TBC]'. Determine Missions, Deployment and Battle Field Control as normal. Deploy as normal.
- Strategy Phase – Treat all references to 'Princeps wounded' as 'Infinity Circuit Disturbed'; treat all references to 'MIU Feedback' as 'Spiritweave Disturbed'.
- Movement Phase – Treat all references to 'Reactor' as 'Infinity Circuit'
- Damage Control Phase – apply the following adjustments:
- 1. Activate Unit.
- 2. If Infinity Circuit Level is orange roll D6; if red, roll D10 on Wraithtension Table.
- 3. Repair Roll with number of dice equal to 'Shaping'
- 4. Distribute results as follows:
- X+ Repair weapon (see weapon card)
- 4+ Reduce reactor level by 1
- 6 Repair 1 critical damage
- 6 Repair Holofield Burnout [Holofield Burnout: Holofields are inactive]
- Combat Phase
- To Hit Modifiers – treat references to 'Steersman Wounded' as 'Moderati Wounded'.
- Ignore all reference to Void Shields.
- Note that weapons on the 'Shoulders' location are not affected by 'Carapace' restrictions with regard to targetting enemy Units within Scale.
- End Phase – Treat all references to 'Infinity Circuit Disturbed' as 'Reactor Leak'.
- Orders tables changes
- Emergency Repairs: Treat all references to 'Servitor Clades' as 'Shaping'
- Shutdown: Replace text with 'Holofields are no longer Active, can only be activated in Damage Control Phase, make normal repair rolls, reduce Infinity Circuit stress level by 2.
- List building – Replace all references to 'Maniple' for 'Conclave'. Eldar do not yet have Strategems. For the moment I suggest you playtest without them for either side.
- Game prep – Replace all references to 'Princeps Senioris' with 'High Steersman [name TBC]'. Determine Missions, Deployment and Battle Field Control as normal. Deploy as normal.
- Strategy Phase – Treat all references to 'Princeps wounded' as 'Infinity Circuit Disturbed'; treat all references to 'MIU Feedback' as 'Spiritweave Disturbed'.
- Movement Phase – Treat all references to 'Reactor' as 'Infinity Circuit'
- Damage Control Phase – apply the following adjustments:
- 1. Activate Unit.
- 2. If Infinity Circuit Level is orange roll D6; if red, roll D10 on Wraithtension Table.
- 3. Repair Roll with number of dice equal to 'Shaping'
- 4. Distribute results as follows:
- X+ Repair weapon (see weapon card)
- 4+ Reduce reactor level by 1
- 6 Repair 1 critical damage
- 6 Repair Holofield Burnout [Holofield Burnout: Holofields are inactive]
- Combat Phase
- To Hit Modifiers – treat references to 'Steersman Wounded' as 'Moderati Wounded'.
- Ignore all reference to Void Shields.
- Note that weapons on the 'Shoulders' location are not affected by 'Carapace' restrictions with regard to targetting enemy Units within Scale.
- End Phase – Treat all references to 'Infinity Circuit Disturbed' as 'Reactor Leak'.
- Orders tables changes
- Emergency Repairs: Treat all references to 'Servitor Clades' as 'Shaping'
- Shutdown: Replace text with 'Holofields are no longer Active, can only be activated in Damage Control Phase, make normal repair rolls, reduce Infinity Circuit stress level by 2.
Calling on the Infinity Circuit
- 1. Roll Reactor Dice
- 2. Advance Infinity Circuit level by number of Reactor Symbols
- 3. If result is Awakened Machine Spirit perform an immediate Command Check
- 4. If Command check is failed, roll D6 on Wraithtension Table
- 1. Roll Reactor Dice
- 2. Advance Infinity Circuit level by number of Reactor Symbols
- 3. If result is Awakened Machine Spirit perform an immediate Command Check
- 4. If Command check is failed, roll D6 on Wraithtension Table
Wraithtension table – D10 Effect
- 1–2 suffer S9 hit to body, bypass Holofield.
- 3–5 Holofield Burnout; if Holofield already burned out, resolve as result 6-8.
- 6–8 Suffer D3 S9 hits to body, bypass Holofield.
- 9–10 Titan is destroyed; all Titans within 15" (except Corrupted Titans) lose all orders. Titan then falls in a random direction.
- 1–2 suffer S9 hit to body, bypass Holofield.
- 3–5 Holofield Burnout; if Holofield already burned out, resolve as result 6-8.
- 6–8 Suffer D3 S9 hits to body, bypass Holofield.
- 9–10 Titan is destroyed; all Titans within 15" (except Corrupted Titans) lose all orders. Titan then falls in a random direction.
Holofields
Instead of the energy-absorbing warp-based void fields of the Imperium, or the brute power fields of the Orks, Eldar Titans rely on misdirection, deception and sensor-baffling for defence.
The wing-like harmonic vanes that form a distinctive crest on the backs of Eldar Titans weave a web of photonic projections about the War Engine. The projections create a field of visual distortion, baffling perception across all electromagnetic spectra, and thus making it more difficult for attackers to target the Titan.
While holofields operate dynamically, their effectiveness is enhanced by movement. The faster the Titan moves, the more effective the defence.
- A Unit attacking a Target equipped with Holofields suffers a -2 modifier to the To Hit roll, which is cumulative with other modifiers.
- This is reduced to a -1 modifier if the Target is on First Fire orders or Shutdown orders, or if the Target is Immobilised.
- If the Target has Full Stride or Charge orders, successful to Hit rolls of 6 must also be re-rolled.
- A Unit attacking a Target Unit equipped with Active Holofields may not declare a Targeted Attack.
- Weapons with the Blast trait that Hit a Target Unit with Holofields scatter D6in before the attack is resolved (use the small arrow on the Hit symbol to determine direction), unless the To Hit result is a 6. If the attack misses, it scatters D10 as normal.
- Weapons with the Beam trait must make a check against BS with no modifiers when attacking a Target with Active Holofields. If the result is a miss, the Beam continues its path; resolve the attack against subsequent models as though the intervening model was not there.
Holofields and weapon traits clarifications
- Holofield Burnout indicates the holofields are not Active. The holofields become Active only when repaired.
- Attacks with the Bypass, Melee, Psi trait(s) are affected by Holofields as described above. Note that this means Melee attacks cannot make Targeted attacks until the Holofields are not Active.
- Units equipped with Holofields are affected by Concussive weapons as normal if hit.
- Attacks with the Firestorm trait are resolved as normal against Units with Holofields.
- Attacks with the Shieldbane or Voidbreaker trait(s) have no additional effect against a Unit with Holofields.
+ Eldar Titan Clans and Craftworlds +
+ Eldar Titan crew +
+ The Titan Clans, Craftworlds and the Eldar Path +
+ What are the Clans like? +
Protectors of the Fallen (Fir Dinillainn)
Since Imperial records began, the Eldar Phantoms of the Saim-Hann Craft World have been known as the Fir Dinillainn – the Protectors of the Fallen. Yet on their own time scale, this name is but a recent acquisition, earned by an act of outstanding courage and selfless sacrifice to another clan many thousands of years ago. Lord Amthillian, leader at the time, sacrificed a third of his force to protect the dying warriors of the Fir Linithion clan – his companion in the field – so that their spirit-stones could be retrieved. By that single act of self-sacrifice, the Fir Lirillyon – the Knights of Purpose – were renamed the Fir Dinillainn.
Since that day the Phantoms of the Saim-Hann Craft World have astonished even Imperial forces with their selfless heroism.
Watchers over Ancient Wrongs (Fir Farillecassion)
It is widely-rumoured among the few Eldar unaware of the truth that the true location of the Black Library – said to hold the Eldar codices that concern themselves with the worship of Chaos and tell of the Eldar's downfall – must be the Biel-Tann [sic.] craftworld. Although this is certainly untrue, the Phantoms of Biel-Tann do display an unparalleled hatred of Chaos. The driving force behind this hatred is a fervent wish that no other race should suffer the terrible downfall that befell the Eldar.
Inquisitor Trant tells of his journey to Truan IX to destroy a Khornate coven. However, Trant arrived too late – upon reaching the surface he found that virtually the entire populace had been wiped out. In the rubble of the western continent's capital city he found a half-burnt banner bearing the symbols of the Fir Farillecassion – the Phantoms of Biel-Tann. They had arrived before him.
Eagles Born of Fire (Fir Iolarion)
The Fir Iolarion – Eagles Born of Fire – were almost completely destroyed four centuries ago when they lost control of the warp gates aboard their craft world, Lugannath, allowing the Daemons of the warp to enter and attack them. For many years the clan drifted helplessly in space while they laboured to make the necessary repairs: stranded, and with their numbers severely depleted by the creatures in their midst, they were reduced to being one of the weakest Eldar clans.
Over time, however, thanks only to their own unrelenting and steadfast efforts, they have not only regained the power they once had, but have exceeded it tenfold. Their almost total obliteration is now regarded by their leaders as a baptism of fire.
+ ... and speaking of painting +
- Clan logo
- Personal details
- Banner.
2 comments:
Phenomenal! I'd jump into Titanicus immediately with Eldar support!
Any updates on this? I really like the idea of Eldar in Titanicus18.
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