Friday, April 4

+ inload: Gallery of works +

+ inload: Painting + 

+ A comment on an Instagram post prompted me to check back through old draft inloads here, and I've found a load of half-finished ones. With the redesign settling in, this seems a good chance to do a bit of spring cleaning and share some models and articles that – for one reason or another – never got exloaded to the noosphere. +

+ Let's fix that! There are some battle reports and tutorials (on supersizing Mark VI armour from Primaris marines) to come, but today a look at some painting. +

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+ Past works +

A very simple inload today – some close-ups of models that I've clearly been proud of painting, but haven't had a better excuse to show. First up are a couple of commissions. I tend only to accept commission work that I'm genuinely enthused about – I wouldn't be happy selling things unless I thought they were the best I could do. 

These Kill Teams, therefore, took a lot of planning and effort. I know I've done my best when it's a wrench to post them off!


A Horus-Heresy era Iron Warriors Kill Team (for the old edition) – these are a refinement of my Officio Monstrosa project, and were an opportunity to treat every one like a character. I'm very pleased with how they look simultaneously like specialists and still remain cohesive.


... and a Night Lords Kill Team. Again, each one was conceptualised and had a backstory developed, lending them a lot of character. I'd not painted any Night Lords before (or indeed since), and commissions like this are a great excuse for me to scratch an itch without launching into a whole force of my own.

Next up some personal stuff:


A Death Eagle (II), used for a couple of games of the older version of Kill Team. You can read about this intriguing Chapter on +Some Things Are Best Left Forgotten+. I was please with the skin here – though those ogham-like markings on his pauldron could do with tidying up!


A very kind gift, this figure serves as 'Master' Enoch, an Inquisitor who was empowered by the High Lords to prosecute – and persecute – those who professed faith in rumours of the False Primarch. A fittingly absolutist lunatic for 40k (or 34ishk, at least), he was a good chance to play around with a variety of pale tones and opulent metallics.


A Vigilant, from the Sons of Orar Chapter. These special honour forces – a bit like Deathwatch, but for the Ordo Astartes – serve(d) the Inquisition to deal with recalcitrant Space Marines. They turned up in the War of the False Primarch, and were created largely to allow more people to bring in their own Chapters to get involved. 

As a nod to the 'modern retro' theme of the overall project, the Vigilants markings were those of the Rogue Trader-era military police.



Another Death Eagle, and one where the eye lenses and treatment of black and white were what I wanted to highlight. The purple-tinge to the black and ivory white was fun to play around with – and I believe that these were also where I started experimenting with transfers, so they have that, too.



A Catachan comm-link model, sadly with the aerial knocked off by a previous owner. These figures have such nostalgia for me, as Imperial Guard have been 'my army' since Rogue Trader. Quite besides that, I genuinely think these fantastic sculpts still stand up to scrutiny today. Just look at the character in that face! The model is dripping with charming distinctive details – and I always thought he looked a bit like Bruce Willis.



Riverhead of the Kapihe – the Silver Stars' First Captain. A fun exercise in a South Asian/Pacific Island skintone. Sadly he didn't quite come out as well as I'd hoped, and since I kinda rely on wanting to share models that I'm particularly pleased with, I think that rather bumped my enthusiasm for his article on the War of the False Primarch. It's lurking there, virtually finished, waiting to be published.



Another gift – from the awesome Lord Blood the Hungry – and another great, great Catachan model, and a worthy plastic successor to the Perry's masterworks. Sergeant 'Ripper' Jackson serves in the 634th Ever-Readies; a Regimental name that is growing increasingly ironic as the force lurks in storage. You can read more about the paint job in this inload: [+noosphericinloadlink embedded+


Colonel Carl 'Mustang' Oakland: a red-blooded nickname for this red-blooded officer. Offer up a prayer to the gods that GW eventually get round to doing a line – hell, a squad! – of new Catachans that match the quality of these special characters.

+++

Tuesday, April 1

+ inload: Eldar Titans and Ork Gargants in Adeptus Titanicus +

+ Bloodsong designer's notes +


+ An inload to put some thoughts in order on the next stages of the Bloodsong supplement, which introduces Eldar and Orks to Adeptus Titanicus and Legions Imperialis – and a request for any playtesting feedback to be popped up on the Facebook group [+noosphericexloadlink embedded+]. +


Eldar/Ork rules for Epic-scale games are the thing most likely to make datascribes join the +Death of a Rubricist+ Facebook group, so I wanted to give a bit of an update, outline the process for the supplement – and hopefully garner some feedback and (best of all) playtesting notes.

Why's this? Well, with the best will in the world, it's never the best idea for the writer to be the one testing things – I might know what I mean by phrasing things a certain way, but that's useless if it's not clear to anyone else. Likewise testing in isolation can result in swingy and non-representative results – so more reports from the wider community are essential to helping this progress and becoming more refined.

If you're able to contribute constructive criticism, please do! There's a 'Xenos AT rules' chat up on the Facebook group [viz-ref link above], which has already been very useful in helping tweak things – thanks to Sean, Rowan, Chris, Thomas and Paul, who've provided some invaluable feedback.

+++

+ State of play +

The Bloodsong supplement has been ticking over since 2023 – you can follow the development from this initial inload [+noosphericinloadlink embedded+]. It contains rules for Eldar Titan Clans (Aeldari warhost) and Ork Gargant Bigmobs in Adeptus Titanicus., as well as a workable but incomplete Ork list for Legions Imperialis.

The current version is available from the Facebook group here:


If you're inloading this from the future, then please check the version number to make sure you've got the latest revision. If you've come across a hard copy, the version number is printed on page 1 for clarity – and you'll also spot the version number on the weapon cards and terminals, too, to make sure you're playing with the most up-to-date material.

+++

+ Where are we? +

I'm going to focus more on the Titanicus side of things for the moment – while I enjoy Legions Imperialis, there's less interest in that side of the supplement. I therefore plan to hive off the LI ork list (and any future Eldar one) into a separate document, so Bloodsong v1.0 will be an AT-only supplement – and one, I hope, that's fully ready to use.

+ Shade and Spectre-type Phantoms – I've tried to cleave closely to established background, and the use of the very old terms here is to make things more hobbyist-friendly. +

The fundamentals of the two lists, Aeldari Warhost and Ork Gargant Bigmob, are in place. There are rules for creating your Battlegroup equivalents, and terminals and weapons for the following:
  • Eldar Phantom Spectre Titan
  • Eldar Phantom Shade Titan
  • Eldar Warlock Titan
  • Eldar Revenant Titan
... and for the orks:
  • Ork Gargant
  • Ork Great Gargant
  • Ork Mega Gargant
For the moment, I'm sticking to developing these basics. Mekboy Gargants, Stompas, Eldar Knights etc. are potential future additions, but I want to get the core forces pinned down for each before expanding further. 

We've now got a fairly decent playtesting pool complete for the Eldar, and I'm happier with how they're working – but every battle throws up new ideas, so always open to further tweaking. 

My gut feeling at the moment is that the ork weapons need a bit of reining in, but I'd like some playtesting results before tweaking them. I want to avoid the old trope of ork weapons, where in addition to being unreliable, they're also just straight worse than the Imperial equivalents – they should instead be more subject to variance (i.e. a bit more swingy than the Imperial guns – better when you have good luck, but worse when you don't!)

+++

+ What's next? +

The immediate next stage is to looking at creating a handful of Maniple and Legio equivalents, and a dozen or so Strategems for both Orks and Eldar, so you should end up with a modest amount of variety that allows you to lean into particular thematic gaming styles, and expand things beyond Open Play to Matched Play and Narrative Play styles.

+ The basis for a potential Conclave (Maniple) – a Phantom and two Revenants. +

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+ How can I help? +

You generous soul! As noted above, the most valuable contribution is feedback based on playtesting – while I'm happy to listen to theory and discuss things, nothing comes close to just trying things out and sharing them. 

Secondly, if you've got (or know of) any cool painted models of Gargants or Eldar Titans, please do show 'em off; I'd love to include some nice pictures to give the supplement a bit of polish. All images will, of course, be fully credited in the style of your choice.