+ Midweek musings +
+ Both The Ashes of Armageddon and Some Things Are Best Left Forgotten have received updates recently – and after you've inloaded the low-down from both of those, there's a more general hobby inload here. Today we've got a few low-key musings, mostly unrelated to one another – but I hope they're interesting to you! +
+ The Ashes of Armageddon +
+ 'Pah – What chance do the greenskins have?' + [//Famous last words+] |
+ This project, themed around the Second War for Armageddon, has kicked off rather nicely, and there are some fantastic artists involved. I'm planning to do a little painting challenge event – something simple like a single Steel Legionary or single ork. I don't want to exclude the Space Marines, however – so I'm wondering if the theme is 'non-combat' or something, to encourage people to paint up munitorum servitors, grots doing interesting stuff, or relaxing crew. Any thoughts on what would get you excited in terms of a contest? +
+++
+ Steel Legion +
+ The Steel Legion are ticking along nicely, with 11 all polished off. It's going to need more than that to hold back the hordes of Waa-Ghazgkhull, though! I'm very pleased with how these are coming out. While they're not going to win any prizes, they do look pleasingly improved over their previous incarnation. That's a bit of a relief, to be honest: I never quite know whether a scheme is going to work en-masse, and it's very disheartening to repaint a serviceable model and then find you prefer the previous scheme. +
+ It's surprising what a little detail around the face can do to bring a sculpt to life. While most of these Guardsmens' faces are obscured by the respirators, painting the goggles and picking out the eyes somehow lifts things. For the goggles, I've mainly used blue-grey, but there are some orange and green ones dotted around. This was an aesthetic choice, rather than intended to signify anything. I guess they do allow for differentiation, so could serve a functional purpose if necessary – helping to explain which ones are making shots, or saves; or perhaps picking out the comms-guy – stuff like that. +
+++
+ Pioneers +
+ Speaking of challenges, I was flattered to be asked to take part in @diceandpigment's 'Custom Chapter Challenge' on Instagram. It seemed a bit of a cop-out to just use one of my existing Chapters, like the Gatebreakers or Silver Stars, so I've painted up a completely new Chapter fuelled by last minute panic. This is Phratr Iustitian of the Pioneers:
+ Action star posing and all + |
+ Confession time – while I'd had every intention of really getting stuck in, time ran away with me, so I had to jump in the deep end – he was built and painted in around six hours, which I think's a pretty good run! +
+ The build is simple – one of the new flamer marines from Leviathan, with a weapon, head and backpack swap. The Mark VI backpack is particularly effective, I think; it's a bit bulkier than the ones I usually use, and fits the bulk of the primaris marine. A bit of trimming to remove the neckguard, flaring kneepads and ankle stabiliser things finished him off, then it was into painting mode. +
+ Those of you who've been inloading for a while might remember Sebastian Ottavus Arcimboldo of the Scarlet Blades [+noosphericinloadlink embedded+]. He used a split scheme with the knees and below a different colour – an approach that I haven't seen much, and one that I thought worth re-investigating. In terms of colour, I wanted a pairing that I haven't seen much, so went for green and purple. +
+ The Chapter badge is the astronomical sign for 'Libra' + |
+ He painted up quite smoothly, but looked a little plain, so I picked a simple strip concept, and added some vertical and horizontal stripes in the secondary purple colour. There's not any hidden meaning behind this, but it was nice to find that it's the colours of the Suffragettes. Not entirely convinced the Suffragettes would be pleased with a hyper-human representing them, but who knows? Maybe Ms. Pankhurst would be a Marine collector after all. +
+ These were then decorated with some simple pseudo-Eastern freehand, as the gren and purple combination evoked Ancient Persia, Japan, India and China. I didn't want to make it reductive or a caricature, so I've really opted for 'Space Marine' first and foremost, rather than lean too heavily into one particular real-world culture. +
+ I have no plans for the Pioneers, but it's always nice to have little forces like this in your back pocket. If you like 'em, feel free to give one a go. +
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+ Dawn of War +
+ No, not the computer game. PCRC fellow droog Bob Hunk [+noosphericexloadlink embedded+] and I have a game of 10th edition planned – and since we're both starry-eyed about 2nd ed., what better way to play our first big game of new-40k than with a classic Blood Angels versus Orks game? +
+ On the pictures of the Pioneer above, you'll spot a new background – and that's my freshly re-painted Realm of Battle Board, now in attractive 'Armageddon Wasteland'.
+ Gridlines not intentional! + |
+ This'll be the first time the 3rd Company have played a game since – [SCRAPSHUNTERRORABORT] a 9th edition game against Lucifer216 that I've just realised I never exloaded. [I'll have to fix that sharpish!]. In that case, this will be the first time I've shown the army in battle on the blog, and what better place to take them through their paces than Armageddon, where the GW Studio version fought? +
+ The list I'm bringing is the modern version of the army shown in WD139, so there are three decades worth of progress. Inflation has definitely hit! While the original army was 1,995pts, the modern iteration, based on the Munitorum Field Manual v1.4, barely scrapes past 1,250pts. +
+ Above you can see the original, and here's the modern equivalent. I ummed and erred about whether to take them as Blood Angels or plain Adeptus Astartes, and ended up opting for the latter, on the basis that I think that's more in keeping with the Rogue Trader/2nd ed. background. +
Army rule Oath of Moment
Detachment rule Combat Doctrines
- Captain Erasmus Tycho – 80pts Artificer Armour – 10pts
- Warlord
- Epistolary Ureolo – 75pts
- Chaplain Savonarola – 70ptsThe Honour Vehement – 15pts
- Medic Sansavino (Apothecary) – 50pts
- Tactical Squad Raphael – 160pts
- Combat Squad Raphael
- Combat Squad Mephisto
- Tactical Squad Lazarus – 160pts
- Combat Squad Lazarus
- Combat Squad Cleon
- Devastator Squad Castigarius (10) – 200pts
- Combat Squad Paulo
- Combat Squad Michelino
- Terminator Squad Redemptor (5) – 190pt
- Thudd Gun (Thunderfire Cannon) – 90pts
- Techmarine Haynes Mirandola – (part of Thunderfire Cannon)
- Rhino – 75pts
- Land Speeder – 80pts
- Lieutenant – (part of the Land Speeder)
+ I'm looking forward to the game – we'll be taking inspiration for the mission from the Armageddon storyline. The Blood Angels arrived alongside the Ultramarines and Salamanders some nine months after Waa-Ghazghkull arrived. In the lore, the Space Marines manage to halt the orks and push the war into a stalemate while the Imperial Guard retrench, eventually triumphing (albeit pyrrhicly!). +
+ The missions from 2nd edition's Battle for Armageddon scenarios booklet focussed on the later war, with the Blood Angels desperately trying to hold the orks behind the river and preventing them from launching fresh assaults. For this mission, we'll be looking at the early war, and filling in some of the gaps there. After all, it's fun to take inspiration from the past, but the purpose of the setting is to give us a space to allow us to write our own fun and explore this most dystopian of settings. +
+ To that end, Bob Hunk has very kindly offered to bring along his Orks, and is even preparing a brand-new Warboss for the fight! +
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