+ Tears of the Eye of Terror +
+ A 3rd edition campaign day +
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| Astartes – but are they working to defend or destroy Kasr Holn? |
+ {InloadsummVAL=} Plans are afoot with the good Sinan to run another 3rd edition narrative campaign day; this inload offers an overview. Also present is a look into the Red Corsair Raider kits, with a particular eye on Retrohammer gaming +
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+ After Armageddon +
Following the fun of running an Armageddon-themed campaign day [+noosphericinloadlink embedded+], Sinan has twisted my arm (admittedly, it didn't take much convincing!) to help organise a follow-up day of 3rd(ish) edition gaming.
This time, we'll be refighting part of the Eye of Terror Campaign, which you may remember fondly...
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+ Staring back into the Eye +
While it's subject to change, we wanted to get as much info out as possible early on, so people can start planning and building their forces. The current plans:
- Aim and rules:
- A relaxed, fun and thematic day of 3rd edition 40k with like-minded hobbyists.
- Rules and theme:
- Refighting part of the conflict on Kasr Holn, one of the Fortress Worlds in the Cadia system.
- We'll be using 3rd edition rules, rolling in the later revisions such as the updated assault rules from White Dwarf. These have been collected together and compiled into the '3.5' edition rules.
- We want people to bring the armies they want, so we're very open to people using the Codex they want – as with the Third War in 3rd Armageddon event, if you prefer the later Chaos Codex to the earlier one, for example, you'll be able to build armies using that. Basically, if your army was useable during any part of 3rd, you'll be able to use it.
- Date:
- Saturday December 5th, 2026
- Location:
- Hildenborough Village Hall, Kent, UK
- Defenders:
- Imperial Guard (1999, 2003 and Eye of Terror codices et al.)
- Space Marines (incl. Dark Angels, Space Wolves et al.)
- Inquisition (incl. Grey Knights, Sisters of Battle etc.)
- Craftworld Eldar.
- Attackers:
- Chaos Space Marines (both the earlier and famous 3.5 codices are welcome)
- Chaos Daemons
- Lost and the Damned
- Traitor Imperial Guard.
- Models
- Whatever you like! If you want to bring out classic models from 3rd, that's great; and likewise if you want to bring modern models or custom conversions, that's equally good – the important thing is that they fit the theme.
- Games:
- Two* over the course of the day (possibly three – subject to discussion)
- Price:
- £30 or less
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+ Grand Warlord and Aspiring Warlord tickets +
To make things accessible and friendly, Sinan and I are aiming to have 'Grand Warlord' tickets which allow you to bring two 1,000pt lists that combine into a larger 2,000pt army; and cheaper 'Aspiring Warlord' tickets that allow you to bring a smaller 1,000pt warband.
This allows people with large armies to bring a cohesive collection, or if you can't decide whether to bring World Eaters or Traitor Fen Guardsmen, Grand Warlords can bring both!
If you're a bit nervous about coming along to an event on your own, you and a mate can buy Aspiring Warlord tickets and stick together for the event. Your armies can match or complement each others', but equally if you want to bring your classic Eldar and your friend want to paint a new Astartes Praeses force, that's also cool.
... and if you are happy to come on your own, but only have a smaller army or would struggle to bring a big force on the train, that's also cool – just purchase an Aspiring Warlord ticket and we'll find you a gaming partner or organise smaller games for Aspiring Warlord ticketholders. All the results will count!
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+ Hitting the theme +
Theme is at the heart of this event – we want everyone to walk away with stories of the cool events and fun they had, so it's pointedly not a competitive event, and we ask everyone coming to bear that in mind and choose their armies with that in mind.
The Eye of Terror campaign is full of great potential, and rich with threads to follow. There will be some campaign-specific characters and units that you'll be able to add to your armies, and we encourage you to explore the background and theme your army around it.
For the Imperials, the defence of Kasr Holn will be supported by the Chapters of the Astartes Praeses, so if you fancy adding a squad of Night Warch, Relictors or Crimson Scythes to your army, you'll be able to. You'll also have access to the cream of the Cadian armies.
For the Chaos attackers, you'll have access to Daemon Engines beyond the Defiler, along with some of Abaddon's most powerful Chosen – not to mention some other surprises...
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+ Do you want to know more? +
If this sounds like the sort of event you'd like to get involved with, keep an eye on +Death of a Rubricist+ and join the event Discord – here's a noospheric nodelink invite: [+noosphericexloadlink embedded+].
There you'll be able to meet other players and discuss army lists, and tactics and strategies in specific Chaos and Imperial areas.
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+ Red Corsair Raiders +
And because it's not really an inload without models, I wanted to show off some of the new Red Corsair Raider models. These are awesome – effectively truescale marines that you can buy off the shelf.
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| This, GW, if you're inloading, is what I'm after – more of these, please! |
I don't have a huge problem with Primaris Marines, but I do like the old look of Space Marines. These models really bring back that look, but combine it with the new larger size of GW models. Being able to build classic marines off-the-shelf without extensive conversion is bliss.
These are a beautiful update to the old Tactical Squad, improving the proportions while retaining the particular look and charm of the older styles of armour. The boltguns are larger, but not quite so long and 'tacticool' as the Primaris bolt rifles, and the plates of the armour remain nice and clean, with fewer additional plates, panel lines, cables and ports than the Primaris equivalent.
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| New Marine next to a 2nd ed. starter monopose Marine |
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| ... and next to a Primaris-based conversion. |
I was interested to see what was possible using the kit as it comes, and I'm pleased to say that you can make a full combat squad of basic boltgun-armed Tacticals, as you can with the squad images. The only additions are a few shoulder pads and a bit of trimming down of loincloths – everything else is straight from the kit.
The kit's a bit limited to be perfect – with just five poses and quite distinctive armour (there's a near-complete Mark III suit, and one that has lots of Mark IV details, for example), you can get away with a couple of squads, but adding more will quickly start to look repetitive without conversion.
Fortunately, the parts are happily nice and compatible with other Marine kits. Heads, backpacks and shoulder pads are perfectly compatible with the older ranges, and the arms will swap out/combine with Primaris arms. I'd suggest the lighter Primaris armour (Phobos) arms will work very well, as they lack the extra forearm bracing.
The Horus Heresy kits will also probably work, but the heads are quite dinky. I'd suggest the HH character kits, which are bigger, for some reason, than the line troopers.
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