tag:blogger.com,1999:blog-2289736121428988411.post6429660195471642800..comments2024-03-29T06:24:45.087+00:00Comments on Death of a Rubricist: + inload: How Old is a Space Marine? Part I +apologisthttp://www.blogger.com/profile/14655902797372187934noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2289736121428988411.post-50897311443406921902016-10-07T00:13:03.705+01:002016-10-07T00:13:03.705+01:00Wow, definitely something to bear in mind when wri...Wow, definitely something to bear in mind when writing fluff for one's own Chapter. 40K and HH IS a fantasy story in the end, but without a bit of sense of realism people will lose interest. Thank you, this must have taken some work, and it shows!<br /><br />This certainly makes one appreciate the older individuals all the more.Dhttps://www.blogger.com/profile/08683654516720470349noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-58471410118862303912016-10-06T06:33:50.229+01:002016-10-06T06:33:50.229+01:00The Space Wolves are heavily implied in several ar...The Space Wolves are heavily implied in several areas to be pretty unusual, not just in their geneseed, but also in terms of Dark Age of Technology genetic engineering of the original Fenrisian colonists whose descendants they recruit from. They're far and away the worst of the Founding Legions to generalize from.WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-40797424248380302302016-10-05T18:25:20.794+01:002016-10-05T18:25:20.794+01:00Yes that is true, and we can also assume that our ...Yes that is true, and we can also assume that our table top battles are the schwerpunkt of the larger battle, and so consequently have higher casualties than the battle as a whole. If 50 marines are present at a battle (as shown in a game), the other 200 from your "army" are off camera, killing orks by the thousands without breaking a sweat (or a nail). Lasgunpackerhttps://www.blogger.com/profile/13529298072677726064noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-31753568789474015982016-10-05T10:18:54.817+01:002016-10-05T10:18:54.817+01:00Thanks very much; and it's very worthwhile to ...Thanks very much; and it's very worthwhile to note that this is all based on conjecture and guesswork for an 'average Chapter'. The Space Wolves in particular seem to have a lot of oddness to their aging... Suspicious? ;)apologisthttps://www.blogger.com/profile/14655902797372187934noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-22368149406964232662016-10-05T10:17:42.277+01:002016-10-05T10:17:42.277+01:00Hey Modhail, cheers. On the length of campaign, I ...Hey Modhail, cheers. On the length of campaign, I settled on a year as that seemed a good average based on the background. While Marines do occasionally get into a continued slugging match, those tend to be either exceptional cases (in which case more than one of my proposed 'Armies' would be deployed), or balanced against the much quicker strikes that you mention (a desultory week-long campaign against a rebelling Feudal World, for example). The latter example (of 'easy wins') also partially accounts for the low casualty rates – sometimes the very presence of Marines is said to quell rebellions; and this drags down the average.<br /><br />You write: 'A gut feeling tells me that the delaying factors of transit and variations in campaign length and intensity could mean you can safely double the time it takes a marine to "filter through" the companies, except for the scout company as that is more or less designed as a meatgrinder so only the tough survive. And I guess that once you make veteran you have the skills and tenacity to survive for decades if not centuries.'<br />I agree to a large part with that; there are some thoughts on why I ended up deciding for a shorter approach in the follow-up inload :)<br /><br />Glad you enjoyed the read, and looking forward to your thoughts on part II.apologisthttps://www.blogger.com/profile/14655902797372187934noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-56655659633062179232016-10-05T10:13:22.673+01:002016-10-05T10:13:22.673+01:00Heh, yeah; it does seem surprising. Beyond the usu...Heh, yeah; it does seem surprising. Beyond the usual disjuncture between background and rules, it's worth noting that models removed from the tabletop aren't necessarily 'killed'; simply rendered non-combat capable. The estimates in the inload take into account the ability of Space Marines to survive wounds that would be fatal to most humans.apologisthttps://www.blogger.com/profile/14655902797372187934noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-22709329319344673772016-10-04T22:40:28.688+01:002016-10-04T22:40:28.688+01:00I really liked this one. I would like to mention t...I really liked this one. I would like to mention the novels of William King about Ragnar, in those, you can find that a Blood Claw join the ranks of the Grey Hunters not only when his temperament has been tempered (is this correctly said?) but also his hair is becoming grey, so with the Astarter physilogy this must happen when they are 60 years old or even older. Also we find that a secundary character, the "sargent" Harkon is wounded in the head and he is left quadriplegic, the last time we see him, is being transported by servitors and never came back.<br /><br />Is good to think about these thing sometimes, and I also do it sometimesGonfraskhttps://www.blogger.com/profile/00315312702818233161noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-55969297639194473212016-10-04T21:19:54.115+01:002016-10-04T21:19:54.115+01:00Interesting mathemagick you wove there, Apologist....Interesting mathemagick you wove there, Apologist. As a point of feedback I'm a bit doubtful about the assumption that a campaign will average one year in time. Much of the campaigns in the background last for several years, up to a decade. Then again, these campaigns often consist of many more battles. And there are the occasions where the Astartes swoop into an ongoing war, eradicate the enemy leadership structure and are gone again within a week. There's also transit times to consider. (Which would lead to the follow on questions of "How far would a Chapter need to travel on average?", in turn leading to an evaluation of relative Chapter density within the Imperium.)<br />A gut feeling tells me that the delaying factors of transit and variations in campaign length and intensity could mean you can safely double the time it takes a marine to "filter through" the companies, except for the scout company as that is more or less designed as a meatgrinder so only the tough survive. And I guess that once you make veteran you have the skills and tenacity to survive for decades if not centuries. <br />I'm looking forward to the rest of your musings on this subject!Modhailhttps://www.blogger.com/profile/09501755346409102920noreply@blogger.comtag:blogger.com,1999:blog-2289736121428988411.post-58032173207530119932016-10-04T21:03:37.014+01:002016-10-04T21:03:37.014+01:00Hurray for the wall of text!
Thanks for working ...Hurray for the wall of text! <br /><br />Thanks for working through this, interesting to read. Also reinforces the divide between rules and fluff, as it seems like every battle has much higher casualties than 3-4, let alone the campaign! Lasgunpackerhttps://www.blogger.com/profile/13529298072677726064noreply@blogger.com